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Poll

Bee Poll #2 (see reply #209 for results of first poll)

Honey dressings for wounds
- 16 (24.6%)
Honey-preservation of foods
- 19 (29.2%)
Bee Anger (if stirred up, hives stay angry for a while; see post #162)
- 14 (21.5%)
Sting Effects (allergies/resistance; first post)
- 15 (23.1%)
Equine Enmity (hives attack nearby horses (unicorns maybe); see post #23)
- 1 (1.5%)
Addition of Stingless Bees (less risk/less honey; see posts #78-79)
- 0 (0%)

Total Members Voted: 34

Voting closed: June 18, 2011, 06:22:09 pm


Pages: 1 ... 6 7 [8] 9 10 ... 16

Author Topic: Honeybees Buzz'n Beard  (Read 48284 times)

Buzzing_Beard

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Re: Honeybees Buzz'n Beard
« Reply #105 on: February 27, 2011, 03:24:03 am »

What about bees attacking horses/unicorns/pegasus?
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Neonivek

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Re: Honeybees Buzz'n Beard
« Reply #106 on: February 27, 2011, 03:33:35 am »

What about bees attacking horses/unicorns/pegasus?

What about Bees attacking the color brown and ignoring the color red?
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Buzzing_Beard

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Re: Honeybees Buzz'n Beard
« Reply #107 on: February 27, 2011, 03:40:29 am »

     Neonivek: "What about Bees attacking the color brown and ignoring the color red?"

I've heard that bees can't see red light, but that doesn't mean they'll ignore something that's red. I also know that they are more aggressive towards darker things (wouldn't want to be a black horse near a beehive).

EDIT: To them, something red is a "darker thing".
« Last Edit: February 27, 2011, 06:56:18 am by Buzzing_Beard »
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Flaede

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Re: Honeybees Buzz'n Beard
« Reply #108 on: February 27, 2011, 04:22:57 am »

     Flaede: "So they'd leave blobs of honey goo everywhere?"

In RL, bees make and eat honey inside the hive. A teaspoon of honey is the life-work of a dozen bees, and they store it very carefully. Near a bee-yard, there isn't honey on anything for very long.

Um. I was talking about if you edited a spiderthing to have it's specific "webber"stuff made of honey. I'm aware bees don't work that way.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

Buzzing_Beard

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Re: Honeybees Buzz'n Beard
« Reply #109 on: February 27, 2011, 04:38:07 am »

I know it wasn't your suggestion. Thanks for translating [WEBBER:LOCAL_CREATURE_MAT:HONEY] into something I could understand better.
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Lungfish

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Re: Honeybees Buzz'n Beard
« Reply #110 on: February 27, 2011, 08:46:05 am »

Great thread. Favorite suggestions here so far; honey as a food preservative (would be great if famines are implemented or food production becomes more difficult), and sting allergy (12% of dwarves could easily have allergic to bee stings as an unlisted personal aspect, like a secret version "susceptible to infection").

One thing I'd like to add; given the surprise of an unexpected sting and fear of finding out that you're deathly allergic to stings, dwarves should be more commonly afraid of bees.

My cousin got stung by a bee when he was 8; hurt and surprised him but he got over it pretty fast. Later that month he saw a bee and reacted FAR more viscerally and violently than he did when he'd actually been stung. I know that there isn't really a fear mechanic right now like there is for preferences / dislikes, but it would be cool if some dwarves developed a fear of bees like my neurotic cousin.
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Granite26

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Re: Honeybees Buzz'n Beard
« Reply #111 on: February 27, 2011, 09:41:30 am »

Quote from: Buzzing_

Beard link=topic=77736.msg2024689#msg2024689 date=1298784546
     Flaede: "So they'd leave blobs of honey goo everywhere?"

In RL, bees make and eat honey inside the hive. A teaspoon of honey is the life-work of a dozen bees, and they store it very carefully. Near a bee-yard, there isn't honey on anything for very long.
I think we were more speaking to the candyland 'good' areas and their floating bear/bee fairies with honey wands. 

I'm WAY more interested in the evil honey though...

Flaede

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Re: Honeybees Buzz'n Beard
« Reply #112 on: February 27, 2011, 10:05:18 am »

Quote from: Buzzing_

Beard link=topic=77736.msg2024689#msg2024689 date=1298784546
     Flaede: "So they'd leave blobs of honey goo everywhere?"

In RL, bees make and eat honey inside the hive. A teaspoon of honey is the life-work of a dozen bees, and they store it very carefully. Near a bee-yard, there isn't honey on anything for very long.
I think we were more speaking to the candyland 'good' areas and their floating bear/bee fairies with honey wands. 

I'm WAY more interested in the evil honey though...

Made from the tears of evil eyeball turf mixed with the slime of wigglywormgrass.
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Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

NW_Kohaku

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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

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Granite26

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Re: Honeybees Buzz'n Beard
« Reply #114 on: February 27, 2011, 10:17:47 am »

Quote from: Buzzing_

Beard link=topic=77736.msg2024689#msg2024689 date=1298784546
     Flaede: "So they'd leave blobs of honey goo everywhere?"

In RL, bees make and eat honey inside the hive. A teaspoon of honey is the life-work of a dozen bees, and they store it very carefully. Near a bee-yard, there isn't honey on anything for very long.
I think we were more speaking to the candyland 'good' areas and their floating bear/bee fairies with honey wands. 

I'm WAY more interested in the evil honey though...

Made from the tears of evil eyeball turf mixed with the slime of wigglywormgrass.
Well, the LEAST malignant version would be to have it count as alcohol raw

ikkonoishi

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Re: Honeybees Buzz'n Beard
« Reply #115 on: February 27, 2011, 10:49:47 am »

Evil bees don't use hives. They use dwarves.
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Our Dwarven instincts compel us to run blindly towards disaster in case there may be a ☼<☼giant cave spider silk sock☼>☼ lying around.

Buzzing_Beard

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Re: Honeybees Buzz'n Beard
« Reply #116 on: February 27, 2011, 10:59:50 am »

Fantasy is good, but bees are already so over-stereotyped, I think an informed treatment is better.
Plus DF already has the most realistic bees of any video game I know.

The Bee
« Last Edit: February 27, 2011, 11:41:53 am by Buzzing_Beard »
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Buzzing_Beard

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Re: Honeybees Buzz'n Beard
« Reply #117 on: February 27, 2011, 11:21:33 am »

     ikkonoishi: "Evil bees don't use hives. They use dwarves."

What would the status of these dwarves be?
Would they become undead... ZOM-BEES!? (I'm so clever)
or would they be, you know... dead?
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Lungfish

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Re: Honeybees Buzz'n Beard
« Reply #118 on: February 27, 2011, 11:40:10 am »

I bet I'd use that zom-bees joke pretty regularly if I were a bee keeper.

Oh, a bee related idea; fortresses with honey are more susceptible to bear attacks. If you have too many hives and are in too wild of a location, the frequency of the attacks could become ... UNBEARABLE
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Buzzing_Beard

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Re: Honeybees Buzz'n Beard
« Reply #119 on: February 27, 2011, 11:55:48 am »

     Lungfish: "I bet I'd use that zom-bees joke pretty regularly if I were a bee keeper. "

There's so many I'm thinking of and not using... it's like a beekeeper curse.

     Lungfish: "Oh, a bee related idea; fortresses with honey are more susceptible to bear attacks. If you have too
     many hives and are in too wild of a location, the frequency of the attacks could become ... UNBEARABLE"

Yep.

EDIT: While bears can and do trash beeyards, I don't know if they're more attracted to hives than to other "boxes of food".
« Last Edit: February 27, 2011, 05:37:15 pm by Buzzing_Beard »
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