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Author Topic: Space Squad:Turn 4  (Read 6957 times)

NewsMuffin

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Re: Space Squad:Turn 4
« Reply #150 on: February 28, 2011, 07:24:29 pm »

Felix fumbles with the bandages for a bit, before tying together a tourniquet and handing it to Ivan.
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Draignean

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Re: Space Squad:Turn 4
« Reply #151 on: March 03, 2011, 02:30:24 am »

Err yeah, knave is gone too...

He said something about it when he dropped his carriers at war thread... (A real shame) He may need to be auto-piloted.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Draignean

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Re: Space Squad:Turn 4
« Reply #152 on: April 21, 2011, 02:57:31 pm »



I work necromancy on this thread.

Because something that's been dead for twelve pages obviously needs a comeback.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Dwarmin

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Re: Space Squad:Turn 4
« Reply #153 on: April 21, 2011, 03:09:31 pm »

This looks cool. I'm totally going to steal the combat system and start my own RTD based on it.

It will be roughly the same setting.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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