Well, Inspired by the other thread I decided to start this
Races allowed:--------------------------------------
Gnome
Dwarf
Goblin
Elf
Human
Kobold
Skill And Equipment:----------------------------------------------------
To start with You get to add 5 Skill points to any skill.
(IE, 1= 1 level in the skill picked)
After a battle if you win you gain a point you can store under any skill.
Okay people, So were going to try to implament a diffrent armour system! Thanks to the help of Draignean. Currently this is in to test how well it works
Also, The metals been edited so its slightly closer together!
The metal's will go like this, Copper->Iron->Bronze->Steel->Faerie Silver*->Shadowsteel*->Adamantium
Each tier is 10% Increase in quality, while it does makes for more humdrum breaks it also eliminates the massive gaps between the metals that made it very difficult to offer non-generic equipment.
Also possible change to the system, need feedback on, is whether you can get anything other than iron on character generation. If this were to be implemented you would get 10 points to spend on items, and the material of the item dictates how much it costs.
So say Copper costs 1, iron 2, Bronze 3, Steel 5, Faerie Silver* 7, Shadowsteel* 10, Adamantium 15.
You can go with the standard 5 iron, or you can downgrade a little and grab a full suit of armor at the cost of it being slightly lower quality, or go all out offensive and grab a Shadowsteel Great axe and nothing else. Also if this were implemented you would have the option to reject any item from your opponent's corpse and convert their best item into points at half the point value of the original item. (Minimum 2)
If an experienced character wished to upgrade their Arms or Armor because they had filled all of their armor slots they would PM me with what they wanted and I'd update them.(Me stands for Draignean, As he is the cuirrent Manger)
Yes, When you pick either Guantlets or boots you only receive one.(Unless you specifically say Two copper boots or such)
After a fight if you win you get to pick one of any of the equipment your enemy had. (Assumeing you dont convert your own item)
Also due to a suggestion animal trainer skill has been added.
1 - Cat, Fox
2 - Groundhog
3 - Dog
4 - Leopard'
5 - Tiger
Dealing with wounds:--------------------------------------------------------
Following under the ideal that after combat a warrior gets rest and patched up for his next battle,
Any wounds received are gone.
Place of combat:-------------------------------------------------------------------------------------
Due to the incostency of one host it can really range from self created places to other areas.
As such there is no "Offical" combat area as of yet.
How does Combat work?:-----------------------------------------------------------------------
Each day I will do up to five battles.
You will be matched with someone around the same level of skill and equipment .
Some who fought and won Three times won't be squared againsit a new person.
The Combat log will be taken a picture of and posted along with a additonal picture of the victor standing by the bloody mess of the enemy.
What If I lost a battle?-------------------------------------------------
Once you lose a battle you have to re-apply for a new combatatient.
Application:Name:
Race:
Gender: (If Not addded Ill use male as a default)
Skill Choices:
Items choosen:
Bio: (If you want a reason for arena fights, Optional)
Also, Any additional questions will be answered on the thread and latter added to the FAQ
FAQQ: What if I want an archer?
A: Five arrows count as one item.
Q:Does my character recover his arrows after the fight or will i eventually run out>
A: All arrows that are used in combat return to there owner (You bring in five, You leave with five)