Sorry about that. I was a bit overloaded with homework. Now that my poem (called "into the darkness", cookie if you can tell what is about) is mostly done, I can roll.
Roll 22For Wounds:
Brown = Bruised
Orange = Flesh wound
Green = Poisoned/infected
Red = Loss of function, non-permanent
Teal = Permanent loss of function
Crimson = Artery damage
Black = Permanently disabled
White = Missing
Sareesa Tavis, The Only Smart One
Currently: Skydiving without a parachute.
Stats: Unconventional Combat | Hacker | Weak
Weapon: Force Blade
Armor: Hostile-Environment Suit
Inventory: Backpack
'Zrk,' Faceless Space Soldier
Currently: Revving his chainsword menacingly.
Stats: Battle Hardened | Plot Protection | Weapon Specialist
Weapon: Handheld MAC Cannon | 50%
Armor: Ceramic-Metallic Armored Suit | Force Shields | Charge: 100%/100%
Inventory:
Plastic Spork
Gordon Adams, Space Amish, Legendary Wood Crafter
Currently: Coming in for a landing.
Stats: Naturalist| Space Amish | I call it Vera | Nearsighted
Abilities: Macgyvering
Weapons: Shirley | HHH
Philbert | 0/1
Armor: Marine Woodland Uniform
Inventory: Bandoleer
*purplewood crossbow bolt*
☼purplewood crossbow bolts☼ (50)
Glasses
Claymore
Severed Crawler Arm
Status: Spine Head
Kir'zhan, Herbivore
Currently: On the ground.
Stats: Blazing Speed | Made for Combat | Intensive Training
Weapon: None
Armor: Titanium Chest-plate
Inventory:
Embedded Impaler Spike
Status: Stunned (-1 to next roll)
Taric, Explosives Expert
Currently: Stealing Tarran's line.
Stats: When in Doubt, C4 | Practical Combatant | Trigger-Finger
Abilities: Everything Explodes
Weapon: AICW III | Empty
Grenade Launcher | 4/5
Flamethrower | 300/500
Armor: Power Armor | Charge: 100%
Inventory: Power Suit Internal Storage
Tarran, Combat Expert
Currently: Behind a door.
Stats: Optimist | Strong Arm | Conservationist
Weapon: AR-33 | Loaded
Reaper 18 | Loaded
Saber
Armor: Titanium Alloy Armor
Inventory: Magazine Belt
Grenade Belt
3 Crystal (?) grenades
3 army food and water rations
Med-kit
Status: Stunned (-1 to next roll)
Rayn, Dragon Rider
Currently: Helping Kir'Zhan
Stats: Animal Trainer | Hand-to-Hand | Empathetic
Weapon: Belt Knife
Armor: Leather Suit
Inventory: A dragon, Bag of Firestone
Status: Left Foot
Crawler: Crawlers are the most common Xer'Gi, literally mass produced from the Xer'gi lairs. To speed up their growth, their claws and limbs are grown independently then attached to larvae to complete growth.
They are lightning-fast yet expendable, making them perfect for wasting enemy ammunition or ambushing unsuspecting targets expecting larger foes.
Biped: The bipeds are among the smartest of the generic strains of Xer'gi, with a visible brain that emits light through their translucent head. They have impeccable aim, quickly regenerating arm spikes, as well as blood vessels reinforced with a strange purple material that contrasts their green exterior. They wear armor over their chest and legs, leaving their arms free to operate weaponry and machinery.
Despite having a pair of sharp mandibles for a jaw, they can speak quite articulately but lack strong biting abilities. They are normally herbivores.
BehemotH: Behemoths are massive, lumbering, and extremely stupid beasts capable of leveling buildings in a fit of rage. They have four legs each reinforced with ribs of green crystal and are tipped with red crystal claws. The head has massive green crystal plates as armor concealing a huge maw straight from the mind of Lovecraft. Two massive tentacles breach through the armor at the base of its neck and bear razor-sharp blades as well as menacing tusks on each end to draw in their helpless prey.
Its back is riddled with jagged spikes and thick green armor plates.
Behemoths have the unique ability to adapt following life-threatening circumstances. For example, if one survives an explosion, it will almost certainly have thicker armor plates next time it fights.
BrUte: The brutes are a unique strain of Xer'gi, known not only for their strength and size, but their complete inability to process morality codes.
They have blueish plates over their crystalline skin, as well as large blades on their arms. Other than that and a difference in proportion, they look very much like a large biped with more armor.
Hawk: The Hawk is the standard alien air-control fighter. It does not excel at air-superiority, but in large numbers they make good cannon fodder.
Zrk:
1x Crawler
2x Biped
2x Behemoth
Gordon:
1x Crawler
2x Hawk
Taric:
1x Brute
1x Behemoth
1x Biped
Tarran:
12x Biped
6x Crawler
Kir'Zhan
1x Behemoth
Sareesa:
4x Biped
1x Crawler
Rayn:
1x Biped
-------------------------------------------------------------
---Players---
Sareesa-6-
"Stealth some how eludes you all doesn't..."A sudden dive interrupts Sareesa's comment.
"Screw this, I'm outta here."Looking for a good location to land, Sareesa spots a steep valley on the top of the island that evens down to level ground.
Asking Gordon to slow down for a moment, she jumps off, rolls down the valley, and lands in a field of grass at the bottom.
Gordon-3-Too completely engrossed in mindlessly slaughtering aliens, Gordon doesn't notice Sareesa leave and instead continues to destry the fighter and come down for a landing. Only then does he realize that the hatch is open and Sareesa is gone.
Taric-6-Taric reloads his rifle and then rushes through the door to help Tarran, not knowing that Tarran was standing in the door's pah.
"Alright, nobody move!"Tarran-1-
"Alri..."Tarran barely starts speaking before Taric barges in and casually slams Tarran into the wall.
Zrk-4-Revving his chainsaw menacingly, Zrk simply stands there as Taric takes over. He notices that his MAC gun is absorbing significantly more iron than usual.
Kir'Zhan-1-1=another fail!-Ouch, getting three zeros in a row sounds like something
I'd do. Anyway...
Getting up, Kir'Zhan takes off to follow after Taric, when he feels a slight pain in his arm. Looking in the distance, he sees a biped notice him and dive behind a wall.
Looking down at his arm, he sees a large shard embedded in his arm. If he pulls it out, it will start bleeding. If it stays in, it will inhibit his abilities.
Rayn-4-Mounting Saith, Rayn sees Kir'Zhan stop in his tracks, notices the crystal as well as the retreating biped.
"You're not getting away that easily," he mutters.