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Author Topic: Water replicator - would this work? [Answer: No, use Ice instead]  (Read 1463 times)

Maklak

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I havent done any !science! on this yet, byt maybe somebody did. Is it possible to replicate water? You can take 10 buckets out of a well before depleting it by 1/7, and each bucket of water can make 1/7 water area when spilled. Therefore my Idea for a water replicator is this:

Code: [Select]
+++++
+o+.+
+++++
+ - floor,
o - well,
. - "pour water here" zone channeled to water level.

Would this work the way I think, it would?
If not, would it work with 2 such sites, oscilsting (that is each site has either well or water collection zone enabled, and I switch them after one well runs dry)?
« Last Edit: December 22, 2010, 04:39:38 pm by Maklak »
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CapnUrist

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Re: Water replicator - would this work?
« Reply #1 on: December 21, 2010, 06:51:04 pm »

You can produce water easier by freezing and melting it. 3/7 water or higher freezes to an ice wall, which melts to 7/7 water.

That might work, though. Try it and report!
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LordSlowpoke

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Re: Water replicator - would this work?
« Reply #2 on: December 21, 2010, 06:52:04 pm »

Try it.

But still, you can always use a screw pump. They turn 1/7 water into 7/7 all the time, and would need... less buckets?
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Maklak

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Re: Water replicator - would this work?
« Reply #3 on: December 21, 2010, 06:54:57 pm »

You can produce water easier by freezing and melting it. 3/7 water or higher freezes to an ice wall, which melts to 7/7 water.

I already do, in my current fort I made a moat from murky pools, and now its full. Its jut that not every biome is freezing, and this method needs large channels on the surface for anything water-intensive, like obsidian. A replicator would be safer and "dwarfier".
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Sphalerite

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Re: Water replicator - would this work?
« Reply #4 on: December 21, 2010, 06:56:05 pm »

Try it.

But still, you can always use a screw pump. They turn 1/7 water into 7/7 all the time, and would need... less buckets?
I'm pretty sure they do not.  As far as my experiments can tell, screw pumps won't pick up 1/7 water at all, and seem to perfectly conserve water quantity when pumping larger amounts of water.
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Quietust

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Re: Water replicator - would this work?
« Reply #5 on: December 21, 2010, 07:43:49 pm »

Try it.

But still, you can always use a screw pump. They turn 1/7 water into 7/7 all the time, and would need... less buckets?

You're thinking of a very old version (think 0.27.169.33g) - not even 40d's screw pumps behaved that way.
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morgoththegreat

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Re: Water replicator - would this work?
« Reply #6 on: December 21, 2010, 09:18:42 pm »

Regarding the original subject, that isn't how it works, unfortunately. When the dwarf fills the bucket from the well it always drops the level by one.  I'm not sure how this jives with the "10 uses" thing, but it probably has to do with the fact that the bucket gets "water [10]" in it. When he dumps it out, you get one water back out. Try it yourself, I just did.
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expwnent

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Re: Water replicator - would this work?
« Reply #7 on: December 21, 2010, 11:20:09 pm »

In 40d I got a fully-automated water factory going on a freezing climate using magma to melt/unmelt water constantly. I know of no reason why it couldn't be extended to 2010.
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opsneakie

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Re: Water replicator - would this work?
« Reply #8 on: December 22, 2010, 12:32:09 am »

With not every climate being freezing though, is there a reliable, biome-independent way to replicate water. Someone needs to do some serious !science! on the subject.

The best I can think of uses ice in some way. Is there any material with a low enough temperature to freeze water in a non-freezing climate? If so, you could make some kind of containment cell out of it, pour water in, freeze it, and melt again for delicious infinite water. That's the best I've got for now.
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Re: Water replicator - would this work?
« Reply #9 on: December 22, 2010, 01:18:24 am »

You can produce water easier by freezing and melting it. 3/7 water or higher freezes to an ice wall, which melts to 7/7 water.

I already do, in my current fort I made a moat from murky pools, and now its full. Its jut that not every biome is freezing, and this method needs large channels on the surface for anything water-intensive, like obsidian. A replicator would be safer and "dwarfier".

I honestly don't think that moat is going to be any use during the winter.
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Re: Water replicator - would this work?
« Reply #10 on: December 22, 2010, 11:55:11 am »

In one of my fortresses, I had a water section, in which I allowed it to rain in, and then as the room filled, floodgates would open, letting the water constantly expand into the other rooms. I then just could pump it out when I needed more.

CapnUrist

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Re: Water replicator - would this work?
« Reply #11 on: December 22, 2010, 12:09:45 pm »

You can produce water easier by freezing and melting it. 3/7 water or higher freezes to an ice wall, which melts to 7/7 water.

I already do, in my current fort I made a moat from murky pools, and now its full. Its jut that not every biome is freezing, and this method needs large channels on the surface for anything water-intensive, like obsidian. A replicator would be safer and "dwarfier".

I honestly don't think that moat is going to be any use during the winter.

Unless you pipe magma beneath it while the enemy is walking over it. *SPLOOSH*
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Maklak

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Re: Water replicator - would this work?
« Reply #12 on: December 22, 2010, 04:38:52 pm »

I honestly don't think that moat is going to be any use during the winter.


Well, it already killed 2 of my workers when it froze, but that was when it was still only half full.

Yeah, so I guessed my idea was too good to be true, or someone would figure it out by now. Ice replication it is. I've built floodgates to farm my moat for water.
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gtmattz

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Re: Water replicator - would this work? [Answer: No, use Ice instead]
« Reply #13 on: December 22, 2010, 05:40:38 pm »

Instead of going into overly complicated arcane procedures to get free water, why not do something like, mod some random cheap yet reasonably uncommon gem to be an aquifer.  I did this with microcline once, and that was an interesting fort, but after playing with it a bit I started to get annoyed at the size of the clusters so was thinking about doing a gem instead next time.  This does mean your 'water generators' are in random places, but that sort of cancels out the cheatyness imo.   8)
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expwnent

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Re: Water replicator - would this work? [Answer: No, use Ice instead]
« Reply #14 on: December 22, 2010, 06:10:45 pm »

Aquifer stone isn't always aquifer. It's just aquifer-capable.
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