Download at the depotVersion .20 was released.
+ The kitchen is now a possible place to seek for treasures.
+ Adjusted pet availability. Some exotic creatures can only be utilized by the elves.
+ Many creatures are now more aggressive.
+ Doubled herbalism yield to encourage the activity.
+ Added plant specific brewing / milling reactions
+ Fixed abaddon being deadly
+ Adjusted tone generation reactions to never use valuable stones regardless of whether they are set to be non-economic.
+ Slightly adjusted stone occurence likelihood and disparity between graphics sets.
+ Removed the blood cleaning option. DFHack work better
+ Remove sugarcane billet reaction. It's no longer neccesary after the farming skill change.
+ Allowed training of bone crafting due to the bug causing the crafter workshop ALWAYS get cluttered with bones, greatly slowing down production rate.
+ Fixed an issue with masonry still trainable
+ Training Stick / sheet are combined into a single "training gears" item
+ Moldy stone value increased ten fold.
== The mysterious dwarven kitchen ==These items can be found in the sinks: marble (15%), bauxite (15%), kimberlite (10%), obsidian (10%), coal (10%), lignite (10%), native copper (5%), malachite (5%), cassiterite (5%), bismuthinite(3%), hermatite (3%), morion (5%), rose quartz (3%) and prase opal (1%). Averaging 1 item can be found per attempt.
Mining kits can be gathered at the kitchen: 1 pick, 1 bag, 1 bone helm, 1 leather armor and 1 pairs of trousers. Digging up the kitchen sink has a 25% chance to ruin the kit and requires 1 extra log to construct supports. These values are just rough estimates and I'm open for suggestions.
== Moldy stone value increased tenfold ==So people wont stock up 200 years worth of them on embark.
== Rage-worthy wildlifes ==Many creatures are now prone to rage and many creatures are now elf-import only. Lions and tigers shouldnt run away from battles and only the ever elusive elves know their way around these giant felines.
== Other rants ==A mostly bugfix release. This should curb down quite some issues and spice up some other options. I'd test elf's affinity with meat later and THEN maybe take a second look into the new official features since 31.19.