What is Dwarf Mustard then? --Dwarf Mustard is a modification that expands the vanilla Dwarf Fortress with more content.
To my opinion, Dwarf Fortress should be richer in content, so that the fun may never, ever run out.
I want to keep it clean, and varied though. You'll still be playing as Dwarves, and you'll still be encountered by anything else you've been encountered by in the past.
More toys, more instruments, more weapons, more metals, more trees, more bugs, birds and other moving creatures!
Basically, it is an ongoing process. With frequent updates!
How to install is supplied with the download, as well as how to uninstall!
Next update(v0.08): Aquatic creatures: Seamonkeys, Crayfish, Hammerhead sharks, Trilobites.
Features --- Items:
- 5 new weapons:Glaive ( Dwarves ), Hooksword ( Goblins ), Hand-Cannon ( Using pellets as ammo ), Flamberge ( Dwarves & Humans ), Machete ( Elves )
- 2 new armors:- 2 new shoe types:- 1 new glove type:glovette (fingerless glove)
- 4 new head-wear:tiara, bandana, circlet, great helm
- 4 new shields:kite shield, tower shield, targe, pavise
- 1 new ammo type:- 6 new toys:toy cattle, chess game, toy chest, wobble dog, toy nobles, kobold puppet ( For Goblins )
- 4 new instruments:bagpipe, horn, violin, tambourine
- 3 new food types:- 1 new beverage: - Geo:
- 1 new metal:Nephron ( A little bit tougher than iron )
- 1 new flux layer:- 1 new mineral:Nephrite ( Contains Dualite )
- 1 new gem:Dualite ( Held in Nephrite )
- Fauna:
- 3 new animals:Updated!- 6 new mythological beings:Kraken, Leviathan, Manticore, Ouroboros, Thunderbird, Quetzalcoatl
- Flora:
- 5 new trees:Yew, Elm, Beech, Giant Sequoia, Bloodwood
Updated!- 4 new plants:Thistle, Pond Berry, Sunflower, Mustard plant (make mustard!)
- 2 new vegetables:Updated!- 3 new dyes:Saffron (Yellow), Safflower (Red), Indigofera (Indigo)
Changelog --29/10 - v0.07 | New plant: Mustard plant ( You can make mustard out of this )
New plants(dyes): Saffron (Yellow), Safflower (Red), Indigofera (Indigo)
New mythological being: Quetzalcoatl
28/10 - v0.06 | New animal: Pig
New plant: Sunflower ( Extractable )
New vegetables: Radish & Pumpkin!
Bugfix: Fix Human Civilizations from being stuck with only Bronze Weapons/Items.
Bugfix: Bringing back Human Merchant Nobles.
Bugfix: Get Elven Diplomats again after they die.
Modfix: Removed a double tagentry.
27/10 - v0.05 | New toys: Toy Nobles & Kobold Puppet ( Goblin )
New armor: Cuirass & Hauberk
New helm type: Great Helm
New weapon: Machete ( Elven )
New tree: Bloodwood ( Any desert )
26³/10 - v0.04.1 | Hotfix. Double entry Cassiterite caused DF to crash. Cassiterite renamed to Dualite, and another bugfix as well. Thanks to Quietust for this!
26²/10 - v0.04 | New weapons: Hand-cannon ( Uses pellets as ammo ), Flamberge ( Dwarves, Humans )
New shield type: Pavise
New helm types: Circlet, Bandana
New mythological creature: Thunderbird
New creature: Rabbit
New metal: Nephron ( By melting Nephrite )
New tree: Giant Sequoia
26/10 - v0.03 | New flux stone: Wollastonite
New mineral: Nephrite ( Will contain Cassiterite )
New gem: Cassiterite
New plant: Pond Berry
New beverage: Pond Stout
New creature: Chicken
25²/10 - v0.02 | New weapons: Glaive ( Dwarves ), Hooksword ( Goblins )
New trees: Elm, Beech
New plant: Thistle
25/10 - v0.01 | Dwarf Mustard first public release!
Credits--
Thanks to Kiktamo for a few of his contributions, and thank you Quietust for 'saving' Dwarf Mustard!