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Author Topic: MMO on Kong anyone? (Critter Forge)  (Read 1817 times)

Hugna

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MMO on Kong anyone? (Critter Forge)
« on: October 21, 2010, 03:57:28 am »

Hey guys, i've been recently playing this game, and i was wondering if you guys were willing to give it a go?

Theres not much mmo playability, except for the fact that all enemies you fight in the arena are player-made enemies, and the ladder fights you can make when you get a guild up. Sadly, it's maxed to 11 people (i think).

From what i can tell, the game is basically about playing god with creatures, and basically you get to make creatures out of any creature, as long as you collect dna from them. The start of the game is pretty easy to get through (i went from 1 - 17 within 1/4th a day XD), so yeah.

I'm not very good with descriptions, so sorry.

Heres the link: http://www.kongregate.com/games/EdgebeeStudios/critter-forge
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breadbocks

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #1 on: October 21, 2010, 01:45:01 pm »

Horrible game.
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Hugna

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #2 on: October 21, 2010, 02:48:39 pm »

I only played it for fun myself. I just don't have anyone to join me for ladder matches. And i need 1 more person.
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Fikes

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #3 on: October 21, 2010, 03:15:18 pm »

Horrible game.

Horrible post. Care to explain?

breadbocks

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #4 on: October 21, 2010, 07:15:46 pm »

Horrible game.

Horrible post. Care to explain?
No freedom, early game enemies are hugely overpowered, no plot, you have to pay money at every turn to actually play the game, the list goes on.
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Hugna

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #5 on: October 21, 2010, 08:21:46 pm »

Horrible game.

Horrible post. Care to explain?
No freedom, early game enemies are hugely overpowered, no plot, you have to pay money at every turn to actually play the game, the list goes on.

Do you even try to check?

Airport missions have the following enemy cards:

Red cards, which contain very strong enemies.
Green cards, which contain quest enemies, which you use to extract dna from to finish.
Blue cards, which contain normal enemies fitting your level.
Item cards: Selling, or using on your creatures.
Power cards: For health, happyness, or stamina.
Money cards: Self-explanatory.

Not all enemies are overpowered, in fact, some enemies do more damage to certain creatures, or are more effective at something. Finding the right skills work out.

Do you mean by REAL money? You don't have to. You pay in two currencies, one which you collect from the game, another which you buy with real money. In fact, most things you'll be using requires game money, and now paid-for money.

You have some form of freedom basically. You can go mostly anywhere, but the stamina really pisses in the sink, when you have to keep chugging down drinks or wait for it to replenish.

Is there anything else you'd like to add up into your list?
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Zorgn

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #6 on: October 21, 2010, 11:51:47 pm »

Not a bad game, imo. I'll poke around in it for a few days, see if I get to really like it.
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breadbocks

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #7 on: October 22, 2010, 12:00:01 am »

The only MMO's I've found on Kong that are worth it are Transformice and Elements.
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Orb

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #8 on: October 22, 2010, 06:12:12 am »

The only MMO's I've found on Kong that are worth it are Transformice and Elements.

If they are considered MMOs, SF:DG, in its time(now SP), and Minions are pretty good.



However, before I try this game I must know: What is the progression system? Is it Pokemon style, or perhaps pokemon wireless style?(Wireless means levels are irrelevant, and everyone is on equal ground, but can learn new tactics and bla bla bla).

....or something else?
« Last Edit: October 22, 2010, 06:15:02 am by Orb »
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Sir Pseudonymous

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #9 on: October 22, 2010, 06:24:09 am »

Was Elements the one that was basically Magic: The Gathering (going out of its way to mimic it), only without the variety (in both cards and content) or any requirement for thought (as in, no offense/defense balancing, and you only ever played whatever came up, reducing it all to luck)?
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breadbocks

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Re: MMO on Kong anyone? (Critter Forge)
« Reply #10 on: October 22, 2010, 07:32:14 am »

*Rases eyebrows*

Why yes, it was the game that was designed to be an homage to M:TG, with an interesting card getting mechanic, and setting up your deck so are to have the better chance of getting the most useful card early on.
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