They clearly messed up because as we all know the terrorists liked RuneScape.
It also wasn’t clear what spurred the security agencies to target the world of online gaming, other than its potential as a communications tool. This did not help prove that employees of the agencies did not simply want to play online games for work.
Quick, tell the boss that all the terrorists are playing CoD:MW now.
One such game, reportedly created by Hezbollah — Special Forces 2 — was said to be a tool to recruit suicide martyrs
Actually that article ties into the thing where the kid made a fan video of Battlefield, and it was presented to Congress as a working game released by Al Qaeda. There was a voice over on the video, it was from Team America. So in other words a number of these claims were complete fabrication on behalf of the intelligence agencies, taking actual fan creations off streaming sites, and passing it off as working 'Al Qaeda' games.
Here's an analysis of that event, but the video isn't available any more
https://www.abc.net.au/mediawatch/episodes/video-game-jihad/9976000Ironically given this discussion, the voice over in that "Al Qaeda" game was in fact the speech from Team America where he's going undercover as a terrorist and he's talking about how the blackhawk helicopters came and killed his goats, in order to ingratiate himself into the group and prove he's legit.
BTW the Pentagon contractors presented this to them as a modified anti-American "game" being used to train terrorists. However it wasn't a game, just a video of the game, and the makers of the game even came out and said there was no modified content in it