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Gah, can't restart this D:

Yes
- 0 (0%)
No
- 0 (0%)

Total Members Voted: 0

Voting closed: November 05, 2010, 09:56:20 pm


Pages: 1 ... 79 80 [81] 82 83 ... 94

Author Topic: Jaycraft Minecraft Server: INSERT PHOENIX ANALOGY HERE  (Read 140918 times)

CoughDrop

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1200 on: April 30, 2011, 03:43:31 am »

I can place, but no longer destroy my own signs. When attempting to destroy any of my previously created signs, or signs that I had just created, it gives the error message "You have no permissions for SpeedSign.editing".

If anything, it seems this should limit my ability to create signs, rather than my ability to destroy them. Especially my own.

Could you either give a link to how this works or explain it yourself?
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Soulwynd

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1201 on: April 30, 2011, 12:12:53 pm »

The sign editing plugin Jay added yesterday is really badly programmed. >.<
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Jay

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1202 on: April 30, 2011, 12:16:19 pm »

I can place, but no longer destroy my own signs. When attempting to destroy any of my previously created signs, or signs that I had just created, it gives the error message "You have no permissions for SpeedSign.editing".

If anything, it seems this should limit my ability to create signs, rather than my ability to destroy them. Especially my own.

Could you either give a link to how this works or explain it yourself?
Obviously a bug.
Being fixed by an update I'm pushing right now.
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Mishimanriz: Histories of Pegasi and Dictionaries

Akigagak

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1203 on: April 30, 2011, 12:29:40 pm »

Wait Magic what? I heard whispers of such a thing in older Jaycraft servers, and that it generally went pretty badly.

Time for (magic) Science!
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breadbocks

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1204 on: April 30, 2011, 03:47:56 pm »

Good news! /warp InvertedFaith  to use a chrono trigger for the small price of one redstone!
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Scaraban

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1205 on: April 30, 2011, 03:52:23 pm »

...wut
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breadbocks

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1206 on: April 30, 2011, 04:02:12 pm »

I built a Chrono Trigger. (Although I had to ask Jay for the Diamond block. >.> <.<) It's at the warp "InvertedFaith". It was named that because we cast Faith right after we cast Topsy Turvey.
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Clearly, cakes are the next form of human evolution.

Empty

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1207 on: May 01, 2011, 12:28:47 pm »

MEATSLAP!
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Jay

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1208 on: May 01, 2011, 01:51:54 pm »

EDIT: Nether re-enabled, as not being the culprit of the slowdown.
« Last Edit: May 01, 2011, 02:44:42 pm by Jay »
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Mishimanriz: Histories of Pegasi and Dictionaries

Jay

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Re: Jaycraft Minecraft Server: WE'VE GOT RUNES
« Reply #1209 on: May 07, 2011, 08:20:05 pm »

Bump, we're all quiet here.  Runecraft is disabled for a short time until BukkitPiston no longer conflicts with it.
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Mishimanriz: Histories of Pegasi and Dictionaries

breadbocks

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Re: Jaycraft Minecraft Server: THE ORIGINAL
« Reply #1210 on: May 11, 2011, 04:17:07 pm »

Is the server down for anyone else?
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Clearly, cakes are the next form of human evolution.

Sensei

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Re: Jaycraft Minecraft Server: THE ORIGINAL
« Reply #1211 on: May 11, 2011, 04:40:27 pm »

I sure can't connect.
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Jay

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Re: Jaycraft Minecraft Server: THE ORIGINAL
« Reply #1212 on: May 11, 2011, 04:54:14 pm »

Our lovely hosts have done it again.
The server is entirely offline.
It's out of my hands.

EDIT: Back online.
« Last Edit: May 12, 2011, 02:43:46 pm by Jay »
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Scaraban

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Re: Jaycraft Minecraft Server: THE ORIGINAL
« Reply #1213 on: May 12, 2011, 10:32:23 pm »

temp town's fence has been being griefed like no other, i have patched the holes with dirt but someone with the resources will want to replace that with fence
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breadbocks

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Re: Jaycraft Minecraft Server: THE ORIGINAL
« Reply #1214 on: May 12, 2011, 10:53:03 pm »

Temp town's weak wooden fence should be replaced with a fine strong stone wall with overhang.
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Clearly, cakes are the next form of human evolution.
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