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Author Topic: Goblin Siege Clean Up  (Read 1769 times)

Mikehpoo

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Goblin Siege Clean Up
« on: September 30, 2010, 04:50:50 pm »

So yeh as the title suggests after the goblin siege smashes itself upon your adamantine shields, how do you go about cleaning up the mess? After my dwarves have finished dumping/melting the untold amount of crap the gobbo's bring the next siege is about to land. Is there any better way to play clean up?




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Urist McMick

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Re: Goblin Siege Clean Up
« Reply #1 on: September 30, 2010, 04:57:31 pm »

Magma, Lots of it.
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BigJake

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Re: Goblin Siege Clean Up
« Reply #2 on: September 30, 2010, 05:00:05 pm »

Way more hassle than it's worth.  Let the iron rust.
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Mikehpoo

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Re: Goblin Siege Clean Up
« Reply #3 on: September 30, 2010, 05:01:50 pm »

But my OCD demands cleanliness  :-X the way magma is working at the moment I don't even want to use it as a weapon, Only making goblins drown? wheres the fun in that?
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Urist McMick

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Re: Goblin Siege Clean Up
« Reply #4 on: September 30, 2010, 05:03:25 pm »

Hmm? Magma's broken?
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In a World without Walls and Fences, who needs Gates and Windows?
You could bite into your computer screen, chipping teeth and fucking up the screen.

Mikehpoo

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Re: Goblin Siege Clean Up
« Reply #5 on: September 30, 2010, 05:05:00 pm »

Hmm? Magma's broken?

From what I've seen, only seems to make enemies/dwarves drown and not actually sizzle alive.
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Urist McMick

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Re: Goblin Siege Clean Up
« Reply #6 on: September 30, 2010, 05:06:20 pm »

Ah. I'm in .12 i guess this is in a later version. Or you've got temperature switched off.
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In a World without Walls and Fences, who needs Gates and Windows?
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darkflagrance

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Re: Goblin Siege Clean Up
« Reply #7 on: September 30, 2010, 05:46:13 pm »

As a player of long term forts, I see the only efficient means of getting rid of goblin clutter to be deleting the tokens for extraneous clothing from their raws (requires regen).

That leaves only the metal stuff which can be sold or melted and reprocessed.

Also, consider having a large courtyard where you fight off the goblins. This way, you can close off the courtyard to gather the loot in safety.
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

slothen

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Re: Goblin Siege Clean Up
« Reply #8 on: September 30, 2010, 06:40:43 pm »

the magma in my fort seems to burn trash and clothing just fine.  The other option is to build lots of small-scale trash compactors.
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While adding magma to anything will make it dwarfy, adding the word "magma" to your post does not necessarily make it funny.
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Emily

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Re: Goblin Siege Clean Up
« Reply #9 on: September 30, 2010, 06:43:29 pm »

Hmm? Magma's broken?

From what I've seen, only seems to make enemies/dwarves drown and not actually sizzle alive.

I know it was bugged at one point--I had, for example, a cave ogre fall in a magma pit and have all its fat boil off very slowly before finally drowning, but that was in a rather old version, and I've had no trouble burning things up with magma in the arena.
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Mikehpoo

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Re: Goblin Siege Clean Up
« Reply #10 on: October 04, 2010, 08:29:18 pm »

As a player of long term forts, I see the only efficient means of getting rid of goblin clutter to be deleting the tokens for extraneous clothing from their raws (requires regen).

Could you explain to me how to do this exactly? it'd be nice not to have to clean up 100's of clothes.
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darkflagrance

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Re: Goblin Siege Clean Up
« Reply #11 on: October 04, 2010, 08:49:35 pm »

Goblin entity generally looks like this:

Spoiler (click to show/hide)

Delete these tokens:

Spoiler (click to show/hide)

Mods that created "naked" goblins were common in 40d to help with clutter and fps, as well as decrease the exploity value of goblin loot.
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Mikehpoo

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Re: Goblin Siege Clean Up
« Reply #12 on: October 04, 2010, 09:07:56 pm »

Goblin entity generally looks like this:

Spoiler (click to show/hide)

Delete these tokens:

Spoiler (click to show/hide)

Mods that created "naked" goblins were common in 40d to help with clutter and fps, as well as decrease the exploity value of goblin loot.

Is this in 40d? I'm having trouble finding an entity file on .12
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darkflagrance

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Re: Goblin Siege Clean Up
« Reply #13 on: October 04, 2010, 09:16:53 pm »

That's from 31.16.

df_31_16_win\raw\objects\entity_default.txt
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...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

Mikehpoo

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Re: Goblin Siege Clean Up
« Reply #14 on: October 04, 2010, 09:20:55 pm »

That's from 31.16.

df_31_16_win\raw\objects\entity_default.txt

Ah thanks again, think I'll schedule my self an eye test once I finish my fort  :P
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