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Author Topic: Clowns getting scratched by cotton candy sticks  (Read 5365 times)

Xenos

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Clowns getting scratched by cotton candy sticks
« on: September 25, 2010, 08:15:59 pm »

So, it would seem that clowns are not immune to upright spikes with a lever pull set to repeat.  My question is this:  how many 10x cotton candy spike traps to ensure that the clowns dont harm the circus visitors?  Assuming the visitors had acquired some cotton candy clothing and toys.  (I accidentally went to the circus in my second year...I got greedy with my sugary cotton candy binge...)


EDIT:  It seems some snow brute clowns got into the hot tub while I closed the circus box office.  They are now scaring many of the circus patrons...
« Last Edit: September 25, 2010, 08:53:12 pm by Xenos »
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
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Quietust

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Re: Clowns getting scratched by cotton candy sticks
« Reply #1 on: September 25, 2010, 08:20:30 pm »

Wait... adamantine is now "cotton candy"?
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Dzenaiya

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Re: Clowns getting scratched by cotton candy sticks
« Reply #2 on: September 25, 2010, 08:25:39 pm »

Pretty much; to keep up the circus theme on spoiler prevention. I don't really get the need for spoilers... I've known about clowns and the circus, yet never once have I actually made it there.
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Xenos

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Re: Clowns getting scratched by cotton candy sticks
« Reply #3 on: September 25, 2010, 08:27:49 pm »

I do it mainly for fun :D  and cotton candy is very fitting seeing as it is often blue, and comes in strands but can be melted to solid form ;)

anyway, How many traps should I build before I start feeling safe?
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

fivex

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Re: Clowns getting scratched by cotton candy sticks
« Reply #4 on: September 25, 2010, 08:31:45 pm »

Clowns are all [TRAPAVOID]... so how are you getting them triggered(The traps?)
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Xenos

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Re: Clowns getting scratched by cotton candy sticks
« Reply #5 on: September 25, 2010, 08:33:09 pm »

Lever in my  meeting hall, my jobless, bored broker hears rumor of an order to pull said lever repeatedly.  He is ecstatic at the opportunity to pull the lever.  (incidentally protecting the fort) 
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

fivex

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Re: Clowns getting scratched by cotton candy sticks
« Reply #6 on: September 25, 2010, 08:41:15 pm »

Lever in my  meeting hall, my jobless, bored broker hears rumor of an order to pull said lever repeatedly.  He is ecstatic at the opportunity to pull the lever.  (incidentally protecting the fort)
I say that 10 in a 1-tile wide passageway would work
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Tommy

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Re: Clowns getting scratched by cotton candy sticks
« Reply #7 on: September 25, 2010, 08:42:33 pm »

Confirming my suspicion that any creature can be targeted by a trap triggered externally - it seems [TRAPAVOID] prevents creatures from triggering the traps, but not from being killed by spikes triggered by mechanics.  It also explains how danger rooms are able to work at all.

Get a complex and fast auto-repeater on that sucker and never look back.
« Last Edit: September 25, 2010, 08:47:00 pm by Tommy »
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Xenos

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Re: Clowns getting scratched by cotton candy sticks
« Reply #8 on: September 25, 2010, 08:43:50 pm »

Would having ~20 dwarfs ordered to idleness with no possible tasks for them to complete standing next to that lever count as a repeater?  ;P  I have never built one before and I want to start colonizing the circus within four years of embark... ;D
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Tommy

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Re: Clowns getting scratched by cotton candy sticks
« Reply #9 on: September 25, 2010, 08:44:44 pm »

It would, but it's not very dwarfy.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
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Vibhor

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Re: Clowns getting scratched by cotton candy sticks
« Reply #10 on: September 25, 2010, 09:38:38 pm »

It would, but it's not very dwarfy.

Blasphemy!
Dwarfs are meant to kill the clowns,by fair means or foul
So,Will the steel work instead of cotton candy?
I really wanna explore the circus.
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Urist Imiknorris

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Re: Clowns getting scratched by cotton candy sticks
« Reply #11 on: September 25, 2010, 09:40:05 pm »

Any sufficiently long spike hall will work no matter the material. It will just take a longer hallway for the shittier metals.
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Xenos

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Re: Clowns getting scratched by cotton candy sticks
« Reply #12 on: September 25, 2010, 09:41:39 pm »

I just want to know how snow phantoms clowns can somehow survive in that hot tub....that project has been delayed until the fort gets back on its feet.  For future reference, cotton candy sawblade traps in the dining room can quell a tantrum spiral within a month.  ;D
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]

Urist Imiknorris

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Re: Clowns getting scratched by cotton candy sticks
« Reply #13 on: September 25, 2010, 09:45:45 pm »

In more ways than one!
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Xenos

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Re: Clowns getting scratched by cotton candy sticks
« Reply #14 on: September 25, 2010, 09:50:38 pm »

In more ways than one!
Yes Exactly ;D  they can either be happy from the mere sight and smell of cotton candy, or, those who throw temper tantrums will get a nice helping of cotton candy to calm them down...
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This is a useful feature..and this is DF.. so im gonna assume its bugged
That's what cages and minecart shotguns are for!  We don't need to control them.  We just need to aim them.
[DWARFINEERING]
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