New question: How do I power a pumpstack? As in, get the 300 odd power I need to actually USE that pumpstack!
As I just finished my first 2010 "bringing magma up from the sea" pump stack, I can chime in a bit.
The wiki pages for Pump Stack and Power should be read. Skimming through a forum search for "pump stack" might help some too. The pump stack should be built in the following alternating pattern: 0101 and 1010, where 0s are channeled tiles (i.e., empty space) and 1s are solid ground. Build up from the bottom, and all pumps will be both powered and stacked such that the magma shoots up to the top of the stack when you finally flip it on. Obviously, unless you prefer fun -
http://df.magmawiki.com/index.php/Fun - you should double check that everything is sealed so you can't flood your fortress with magma.
Over-make magma-safe blocks, pipes, and corkscrews for the stack; also over-make mechanisms for any gears you might find you need. It'll probably be easier to just setup your bauxite mason and mechanic ahead of time and churn out a LOT than it will be to futz around making them as you go; but YMMV.
As for the power, that wiki page has a section on perpetual motion machines. I created two following the guidelines listed, each generating 300 power (I had space issues, plus was engaging in Dwarven !Science!, so had to jury rig the designs into my available area), and linked them to the top of the stack.
Briefly, a box shaped channel with the pump in the middle. You can use a grate on the pump level to reach the pump over the channel if needed. The pump is two tiles high by one tile wide. You can connect wheels on either side. Mine was two wheels on the right, one on the left. I found I needed an extra row of splash channel on the output side of the plant pump to keep the water in the channel and off the ground (my plants were on the surface, connecting down to the top of my stack three levels underground); but I suppose you could also use walls/roofs to contain the water.
By itself, my ~30 level stack needed ~370 power, which included some power and stack transfers around the caverns that were in the way. After I connected the power plant it was ~570, but the plant generated 600. If I'd needed more I could have just shoehorned either more wheels or a third plant into the circuit. That generated a happy rising magma level that filled the channels under my chosen Magma Shops area.
Hope it helps. The Wiki is your friend.