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Author Topic: (38c Intel Mac) Tilesets won't work  (Read 984 times)

RiotGearEpsilon

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(38c Intel Mac) Tilesets won't work
« on: March 09, 2008, 12:43:00 am »

I'm unable to use character sets - dwarf fortress simply shuts down on boot-up.  I CAN use graphics sets.
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Jonathan S. Fox

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Re: (38c Intel Mac) Tilesets won't work
« Reply #1 on: March 09, 2008, 01:15:00 am »

I've had two very similar issues, either of which might be what you're describing, so I'll describe them both here.

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(1) First possibility is, did you copy and paste the init.txt lines used to set up the character set from somewhere?

The mac init.txt isn't tolerant of alternate line endings. If you copy and paste from the wiki, for example, it won't properly read the lines you copy in. You can fix this by opening init.txt in textedit, or your favorite editing program, and going to each line you added. Delete the newline, then recreate it. Just to make sure what I'm saying is clear, since I'm not confident I'm explaining well:

Copy and paste this from wiki or whatever:

[blahblah]
[bleeblee]

Then manually clear each newline in the copied area:

[blahblah][bleeblee]

And recreate them:

[blahblah]
[bleeblee]

It seems silly, but it's an oddity of converting stuff from PC to Mac to UNIX. Dwarf Fortress can then understand what you copied in. Sorry if that was painfully dumbed down, like I said, not too sure about my explaining ability, as it might be non-obvious.

----

(2) IF that isn't the problem, I have run into this oddity:

[FULLSCREENX:960]
[FULLSCREENY:300]
[FULLFONT:solidcurses_12x12.bmp]

(the above is Markavian's 960x300 tileset, just converted and renamed)

- Double click DF
- Pick to play fullscreen
- Error: Error Creating OpenGL Window
- DF Exits

[FULLSCREENX:800]
[FULLSCREENY:600]
[FULLFONT:solidcurses_12x12.bmp]

- Double click DF
- Pick to play fullscreen
- Main menu loads

This is the same with or without blackspace on. Note both window size settings work for windowed mode for me.

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