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Author Topic: Your favorite underrated or poorly known tabletop RPGs  (Read 8357 times)

nenjin

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #15 on: September 08, 2010, 07:57:36 pm »

Yeah. When I played a few games of 4e recently, I made a decker who still used an old style, large deck that he carried about in his backpack with him. I was always arguing with the GM about ways to make my deck more secure than all the instant access PDN stuff the game currently uses.

That change really unnerved me in a real world sense. It's why I think I've never bought a smart phone. I don't want a device that automatically hooks up to every RF scanner, every broadcast node, and every ass with another PDN active and searching for connections.
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BishopX

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #16 on: September 08, 2010, 08:00:25 pm »

I'd say that GURPS is probably a little bit more popular than shadow run around here (north eastern US), but not by much.
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Soulwynd

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #17 on: September 08, 2010, 08:04:28 pm »

Yep, I like both 4th and 3rd editions for different reasons. I wish there were more opportunities on play the 4th ed tho, My group ended a long time ago, back on 3rd edition so we never got anywhere with 4th.
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Sowelu

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #18 on: September 08, 2010, 08:09:14 pm »

How about 7th Sea?  It's a game that I like in concept, but didn't get to play much (I was shanghai'd into running it and had no idea how).  It's a very dramatic-focused game involving a lot of swashbucklery, adventure, and exploring.  The Count of Monte Cristo is required reading for it.  There's a lot of countries that are stand-ins for various European ones all the way over to Russia, and they each have their own unique kind of magic.  Your characters are extremely hard to kill; you can take quite a few hits before they start to qualify as "dramatic wounds".  Also when you fought weak bad guys, you fought like...groups of six of them as a single opponent.

Anyone played it?  I'd like to know if it's worth it, actually.
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Viken

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #19 on: September 08, 2010, 08:13:34 pm »

I never got the chance to play Shadowrun in RL, not even once.  I played a Technopath in a campaign hosted on one of my favorite RPG website for months and months. It was awesome.  Haha.

Around here, Table-Top RPGs are rare.  Barnes and Noble has a single shelf with maybe five books on it, and the favorite haunt Pack Rats has a bit more, but all pre-D&D 3rd edition stuff, nothing newer.  It sucks.  I live in Kentucky.  :'(
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Soulwynd

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #20 on: September 08, 2010, 08:17:09 pm »

Yeah, I'd love to play more shadowrun, even online.

Shadowrun is one of those games that, if someone made a by-the-book mmorpg, it would be grand.
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Viken

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #21 on: September 08, 2010, 08:19:43 pm »

There's just so much stuff in there.  You can be an 'Ork' Mage, a dwarf decker (which is a computer-based class, for everyone that's never heard of it), a street samurai or any number of cool mix-and-matches in a world that is both technically futuristic and magically inclined. Haha.
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Capntastic

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #22 on: September 08, 2010, 11:59:26 pm »

Not enough love for Greg Stolze in this thread.  He's the best person in the role playing field.   Not even joking.   I suggest you all go look him, and his vast works, up on your own.   I'll give you the broad strokes here.

First:  He made Unknown Armies, which is like if White Wolf's system was cool.   The setting has magic and such, but to perform magic you need to adhere to particular lifestyles.   You might accumulate mojo by hoarding books, or porn, or always winning arguments no matter how little, or being the best salesman, or personifying the concept of 'the lone wolf', or whatever.   Of course, your character doesn't do these things because of the magic it grants them.   No, your character is so strongly attuned to these ideals that it is their worldview.   That is who they are.   And they are that way so bad that the world molds to fit them.   You have to be insane to be a powerful magician.  Someone once described being magic in Unknown Armies as "having the keys to a sleek, sexy, souped-up sports car while everyone else is driving clunkers- but it only goes full speed and into a brick wall."

Second:  He helped extensively with One Role Engine (ORE), which is the default system for Reign, Wild Talents, Progenitor, etc.  The Progenitor setting, in particular, is the most in-depth and well constructed alternate-history scenario of anything ever- essentially, a random housewife in the 1960s becomes the focus of .05% of the universe's dark energy, turning her into a demi(?)-goddess.  She joins the US war effort to settle things over in Vietnam.   It is only later that it is realized her power is contagious, and those she uses them on in turn begin manifesting abilities of their own.   And on, and on, until 1999, where the setting's official timeline ends, leaving you a world full of superpowered pimps and presidents and supergenius hippies.

The system of ORE though, is amusing, because it is intuitive for even a systems-dumb person like me to get into.   You add your stat score and skill/power score together to form a dice pool.   You then roll that many d10s.   You then find matches.   So if you have a dice pool of 5, and you roll a 1, 2, 3, 3, 4, you have one 'set', the two threes.   This is a 2x3.   2 being the width, and 3 being the height.  Larger dice pools mean you have a chance to get better sets, and you can mix and match.   You can spend more points on your stats and skills to get 'Hard Dice' which always come up 10, and 'Wiggle Dice', which are wildcards.   That is basically all you need to know to 'get' the system.

I basically can't express enough how radical Stolze and everything he does is.
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Viken

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #23 on: September 09, 2010, 09:36:40 am »

I've seen Unknown Armies, but for the life of me I couldn't get into it when I started reading about it.  >:(
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Mephisto

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #24 on: September 09, 2010, 01:54:49 pm »

Take a look at some of the classics - Traveller, Twilight 2000, 2300 AD, Star Trek (Decipher produced probably one of the best versions), Star Wars (SAGA or D6).

If you do go looking for Call of Cthulhu, the Chaosium version is supposed to be better than the D20 version. If you like the general Cthulhu feel, Trail of Cthulhu is a better investigative version than either of the CoC games. If you like some of the Lovecraft books where the eldritch horrors aren't invulnerable badasses, you could check out CthulhuTech, which includes mechs and junk like that.

Do you like anime? Check out Big Eyes Small Mouth.

The list is endless, so I suppose I'll stop here.
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thvaz

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #25 on: September 09, 2010, 02:04:20 pm »

GURPS. I love it. I wish DF was complex like it.
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Sowelu

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #26 on: September 09, 2010, 02:08:05 pm »

If you do go looking for Call of Cthulhu, the Chaosium version is supposed to be better than the D20 version.

Let me simplify that phrase:
"If you do go looking for a game that's on multiple systems, anything is better than the D20 version."
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
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pilgrimboy

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #27 on: September 09, 2010, 06:37:29 pm »

Burning Wheel
http://www.amazon.com/gp/product/B002JB7VS2?ie=UTF8&tag=wwwregansravi-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B002JB7VS2

More realistic fantasy character creation.  I love it.  You choose the path your character has lived and then he gets abilities from that.  If he was a noble, he would have learned certain traits from that experience.  If he was a street bum, he would learn different traits.  It's such a great system.

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nenjin

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #28 on: September 09, 2010, 06:50:58 pm »

If you do go looking for Call of Cthulhu, the Chaosium version is supposed to be better than the D20 version.

Let me simplify that phrase:
"If you do go looking for a game that's on multiple systems, anything is better than the D20 version."

+1. Not all D20 adaptations are shit (some are actually quite good), but by and large most games suffer for it.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
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Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Jack A T

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Re: Your favorite underrated or poorly known tabletop RPGs
« Reply #29 on: September 09, 2010, 06:51:12 pm »

If Deadlands and Shadowrun count for this, then 7th Sea counts too.

7th Sea...swashbucklers, magic, fantasy version of Europe, and a focus on being just plain awesome (heck, it had a stat for that).  It was awesome.  Sadly, it became a d20 system game under the name Swashbuckling Adventures (though the d20 stuff at least came with the occasional d10 roll and keep thing), and died.

Nobody expects the Castillian inquisition.
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