Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11] 12 13 14

Author Topic: Inferi Infensus - Kind of a time travel puzzle game  (Read 9904 times)

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Inferi Infensus
« Reply #150 on: September 04, 2010, 07:54:31 pm »

>Left!

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Inferi Infensus
« Reply #151 on: September 04, 2010, 08:06:39 pm »

Head back, and tie the door to your back again. Also tie the lantern to your hip. This time, go to the left tunnel, instead of the right.
Logged
Clearly, cakes are the next form of human evolution.

Bandages

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #152 on: September 04, 2010, 08:07:10 pm »

As you turn left, the noise gets closer and louder. Down the hall to the left is a dead end with a statue. The statue is holding out a scale. The right side of the scale is lowered, and the left is raised.

*CHECKPOINT*

>TaA

GM: just as a rule of thumb, I will accept multiple actions in one post as long as they don't overide each other. In the case that they do overide each other, I will take the first action submitted by default, unless a majority vetoes it for another action.
Logged

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Inferi Infensus
« Reply #153 on: September 04, 2010, 08:11:29 pm »

>push down on the left side of the scale.

Bandages

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #154 on: September 04, 2010, 08:16:52 pm »

You push down on the left side of the scale, it takes a lot of force, but you eventually get the scale even. Nothing happens. You release the scale, and it goes back to its unbalanced state from before. The noise is getting closer. Your skin is getting itchier. You're starting to feel a bit uneasy.

>TaA
Logged

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Inferi Infensus
« Reply #155 on: September 04, 2010, 08:19:01 pm »

Head back to the room with the corpse, and tie the door to your back again. Also tie the lantern to your hip. Grab the mask on the corpse. Put the mask on the left side of the scale.
Logged
Clearly, cakes are the next form of human evolution.

Lucus Casius

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #156 on: September 04, 2010, 10:03:32 pm »

After that, prepare yourself for combat.  You are a master in the ancient art of Door-Fu.
Logged

breadbocks

  • Bay Watcher
  • A manacled Mentlegen. (ಠ_ృ)
    • View Profile
Re: Inferi Infensus
« Reply #157 on: September 04, 2010, 10:46:14 pm »

After that, prepare yourself for combat.  You are a master in the ancient art of Door-Fu.
Now you know why I tried to grab the door earlier. You people took it back off. :(
Logged
Clearly, cakes are the next form of human evolution.

Bandages

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #158 on: September 05, 2010, 07:50:59 pm »

You begin to walk back to the room you just came from. As soon as you turn the corner, your lantern catches a figure in the distance. You can barely see it from where you are. It is one of the corpses, covered in bandages, wearing an iron mask. Walking towards you. Faster and faster.

>Take an Action
Logged

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Inferi Infensus
« Reply #159 on: September 05, 2010, 07:56:39 pm »

>Throw torch at it.
(Unless we don't have torch. If we dont:)
>Throw mushroom.

Bandages

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #160 on: September 05, 2010, 08:00:24 pm »

Realizing your torch burnt out a long time ago, you reach into your lantern-jar and throw a mushroom as hard as you can at the oncoming stranger. The spongy morsel bounces softly off the chest of the man. He does not react whatsoever.

"Aeuughhhhhhh" the figure groans.

>TaA
Logged

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Inferi Infensus
« Reply #161 on: September 05, 2010, 08:06:29 pm »

> take off his mask and start talking with him.

Bandages

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #162 on: September 05, 2010, 08:10:32 pm »

You walk up to the figure, who is still shambling towards you, moaning. You quickly reach out and grab the iron mask from his face. You recoil in disgust the moment you do, dropping the mask to the ground with a clank. His face, which you expected to be withered and normal, like the rest of the corpses, is covered entirely in a mesh of phosphorescent blue tendrils. You can only see very few bits of his skin underneath the root system.

"GraaAAaaaugghh" the man says, as he grabs hold of your right wrist tightly.

>Take an Action (you motherfucker)
Logged

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Inferi Infensus
« Reply #163 on: September 05, 2010, 08:18:05 pm »

> punch it's stomach.

We should have kept the door.
« Last Edit: September 05, 2010, 08:21:12 pm by eclipsetail »
Logged

Lucus Casius

  • Bay Watcher
    • View Profile
Re: Inferi Infensus
« Reply #164 on: September 05, 2010, 08:28:45 pm »

>Utilize the FIRST ART OF DOOR FU you have previously displayed knowledge of, and kick him in the chest, shattering him into a thousand splintery pieces.
Logged
Pages: 1 ... 9 10 [11] 12 13 14