I consider myself a veteran DF player by now. I know just about every game trick from exhaustive wikitrawling and personal experience, I've modded the game quite a bit, and to date I've gotten about seven fortresses to their tenth year intact. Vanilla gaming was starting to get rather dull by then, so I decided to try something new; a cavern fortress.
Embarking on a glacier, I immediately began tunnelling straight downwards to the second cavern layer (Openess Min/Max 15/100) and started a settlement. Despite my previous experiences with caverns (once getting my entire fortress slaughtered by a massive swarm of crundles, of all things), this particular set seemed to be astonishingly passive. Enemy creatures were few and pretty weak, allowing my defences to be solidified by a few stonefall traps, and ore of just about every type was fabulously abundant. Within four years I've boosted my fortress up to 138 inhabitants with legendary +5 metal, armor, weapon and blacksmiths, at least one legendary in every other profession, plus a mighty military wielding masterpiece level adamantine weapons and encased in masterpiece steel and adamantine armor. I've lost maybe three dwarves the entire time, and not only that, I seem to be playing host to an earthly god.
I’ve heard a lot about dwarves with godly stats being made over years of hard labour, but this guy was a lowly migrant animal trainer. About a minute after the migration finished, I got a titan attack. It was a swamp titan, a crocodile with four tusks and around ten legs, with a lethal fire breath attack. At this point, I had military training with wooden weapons, I was essentially defenceless. I ordered every door to the outside world walled up, shutting everything out, including this animal trainer (Fikod). Fikod, far from being afraid, walks up the central staircase, meets the titan on the surface PUNCHES IT TO DEATH in three strikes, then for an encore decides to decimate the native polar bear population. He had zero combat skills, and was described as only ‘strong’ in his profile, and quite susceptible to disease. His anti-bear rampage lasted for every last one of the beasts and left him with zero wounds. He killed a forgotten beast AND about five polar bears, at migrant-level skill, with no combat attributes, with zero injuries. Fikod is now a legendary axedwarf, with an artefact quality weapon and full adamantine armour. In his entire tour of duty he has never once gotten a negative stat (tired, wounded, etc) and has about forty kills to his name.
My fortress has also never been sieged, only raided, and seems to have more ore then rock. I have around 4000 stones and 4.600 bars of smelted metal, nearly a quarter of it platinum and a substantial percentage more of gold. My farms are insane productive, and slaughtering polar bears and cave animals has given me a food stockpile of over ten thousand units of food. I’m not bragging about my skill, but it seems like everything I do turns out fabulously in this embark. My first artefact was a jade table worth over 100k in dwarf currency, my third was an adamantine shield worth around a million. I’ve never encountered anything nastier then a cave crawler, and even my nobles seem content to issue mandates for pretty mundane items. Is it even possible to be this lucky in DF, and why was Fikod so tremendously awesome anyway?