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Author Topic: Metal Gear Solid: Peace Walker: Additional flavour text  (Read 1537 times)

Logical2u

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Metal Gear Solid: Peace Walker: Additional flavour text
« on: August 04, 2010, 06:56:41 pm »

Haven't seen a topic on this yet so let's give it a go.

The Informational Bit
Why should I play this?
There is/was a demo for the game out that you can download for your PSP, that gives you a sampling of missions, including two early story missions and a boss fight. It's a very solid third person shooter for the PSP, in the vein of Monster Hunter in a sense, with a lot of MGS in jokes, as well as some genuine humour.

Plus the game has Kant quotes and a character named "Dr Strangelove" in it, you can't not play it now.

oh, and there's co-op play! I haven't tried it myself, but I've heard xlink kai can handle the game just fine.

Story
The year is 1973. Big Boss Snake is loafing around in Central America with some fellow goons, including Master Kaz Miller, trying to figure out what to do with themselves, as the army without a country. They get recruited to investigate armed soldiers in Costa Rica - the country without a military. However, things don't go as planned when Snake discovers that they're American soldiers bringing nuclear weapons.
Gameplay
If I had to guess, I'd say the game is very similar to Metal Gear Solid: Portable Ops. However, I haven't played those games, so I can't be sure.
The game is sort of like a bizarre hybrid of Monster Hunter for the PSP (it even includes a "Hunter" control scheme) and Metal Gear Solid 3, what with a variety of camouflage and stealthy weapons for getting the drop on people.

You'll probably want to remain sneaky for most of the game, as guards can call for heavily armed and armoured reinforcements if you are detected. However, a variety of weapons and items, as well as a general purpose melee button for CQC - useful for silently knocking out enemies - make it somewhat easier.

However a good portion of the game is also in the development of your army and its troops, as they are responsible for providing you with items and support during your missions, as well as various other odds and ends. 
Sample videos
The Tokyo Game Show trailer for MGS:PW
A solo gameplay video
A co-op gameplay video

The Less-Informational Bit
I'd recommend trying to keep spoilers to a minimum for people stuck in the game - like me!

A good spoiler system?
Chapter 3 spoilers
Spoiler (click to show/hide)
Chapter 1 spoilers
Spoiler (click to show/hide)
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Zangi

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Re: Metal Gear Solid: Peace Walker: Additional flavour text
« Reply #1 on: August 05, 2010, 10:15:27 am »

A good spoiler system?
Chapter 3 spoilers
Spoiler (click to show/hide)
Chapter 1 spoilers
Spoiler (click to show/hide)

Played it, done ALL the missions.  Haven't S Ranked em all, but did for a majority.
I started with Action controls, I'm using Hunter controls now.

Havn't done co-op on xlink kai, but did it on PS3 adhoc.

Chapter 3 @logical
Spoiler (click to show/hide)

Chapter 1 @logical
Spoiler (click to show/hide)
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Logical2u

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Re: Metal Gear Solid: Peace Walker: Additional flavour text
« Reply #2 on: August 05, 2010, 12:28:57 pm »

Chapter 1 spoilers
Spoiler (click to show/hide)

Played it, done ALL the missions.  Haven't S Ranked em all, but did for a majority.
I started with Action controls, I'm using Hunter controls now.

Havn't done co-op on xlink kai, but did it on PS3 adhoc.

Chapter 1 @logical
Spoiler (click to show/hide)

Makes sense. Easier said than done, though.

I know I'm way behind the times when it comes to completion in this game, hence why I tried to suggest the per chapter spoilers. When it comes to S-ranks, are there any benefits beyond bragging rights? I used to be able to s-rank most of the demo missions, but it seems it got a lot harder in the final release. I'm assuming it's a fast, no-kill, no-alert run? I can get the last two but not the first, it seems.
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Zangi

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Re: Metal Gear Solid: Peace Walker: Additional flavour text
« Reply #3 on: August 05, 2010, 01:33:09 pm »

Being fast is the hardest part.  I've had to rerun a number of stages because of speed.  You just gotta learn what can be ignored and what needs to be dealt with.  I usually explored the maps during my 1st runs in them.
Its a lot easier with sneaking suit, more things can be ignored.

And benefits?  Some stuff can only be unlocked with a S rank, otherwise, its fine to ignore them until you can come back with more optimized gear or just never come back.
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Pandarsenic

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Re: Metal Gear Solid: Peace Walker: Additional flavour text
« Reply #4 on: August 15, 2010, 07:30:37 am »

Man, I overplayed the hell out of this game a while back ._.
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