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Author Topic: Linux SDL 0.31.12 Problem  (Read 1032 times)

ScreamingDoom

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Linux SDL 0.31.12 Problem
« on: July 28, 2010, 07:36:15 pm »

Hey there, folks!

I'm having a bit of a problem with getting the 0.31.12 to work. In particular, the symptoms are identical to this post: http://www.bay12forums.com/smf/index.php?topic=59107.0

However, the interesting wrinkle is that I have verified that SDL_Image is compiled with PNG enabled (the showimage test program included with the source works fine on the png tilesets) and libpng is the latest available (1.4.3), so it is not caused by miscompiled or missing libraries. Anyone have a clue what might be wrong?
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SolarShado

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Re: Linux SDL 0.31.12 Problem
« Reply #1 on: July 29, 2010, 02:48:05 am »

I assume you read that thread and tried everything mentioned in it?
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ScreamingDoom

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Re: Linux SDL 0.31.12 Problem
« Reply #2 on: July 29, 2010, 04:49:49 am »

I assume you read that thread and tried everything mentioned in it?

Indeed. The same thing happens; changing the references to pngs to bmps results in the program failing when looking for mouse.png.
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SolarShado

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Re: Linux SDL 0.31.12 Problem
« Reply #3 on: July 29, 2010, 09:22:19 pm »

... try changing the mouse file too, maybe DF'll "fallback" to bmp
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ScreamingDoom

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Re: Linux SDL 0.31.12 Problem
« Reply #4 on: July 30, 2010, 01:16:24 am »

... try changing the mouse file too, maybe DF'll "fallback" to bmp

That's just it, there isn't anything to change for the mouse. It's simply not in any of the init files.
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SolarShado

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Re: Linux SDL 0.31.12 Problem
« Reply #5 on: July 30, 2010, 03:21:32 am »

... try changing the mouse file too, maybe DF'll "fallback" to bmp

That's just it, there isn't anything to change for the mouse. It's simply not in any of the init files.

rename the file

longshot, but it might work, worth a try anyway
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Dr. Melon

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Re: Linux SDL 0.31.12 Problem
« Reply #6 on: July 30, 2010, 09:18:06 am »

Add a mouse.png to the folder?
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ILikePie

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Re: Linux SDL 0.31.12 Problem
« Reply #7 on: July 30, 2010, 09:53:42 am »

The main issue is that his os/dwarf fortress can't use pngs. That's why he is renaming everything. Otherwise, the game would work perfectly out of the box.
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