Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 59 60 [61] 62 63 ... 168

Author Topic: [ISG] Adventure Guy! - Epilogue  (Read 519488 times)

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #900 on: August 28, 2010, 08:03:29 am »

Unplug ourselves. Then run outside and scream "FREEDOM!" before examining our new surroundings.

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #901 on: August 28, 2010, 08:25:21 am »

Unplug ourselves. Then run outside and scream "FREEDOM!" before examining our new surroundings.
Then mourn the loss of our hat.
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #902 on: August 28, 2010, 08:26:19 am »

We have already done that.

Josephus

  • Bay Watcher
  • The Immortal Historian
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #903 on: August 28, 2010, 08:26:41 am »

Our grief knows no bounds.
Logged
Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

dragnar

  • Bay Watcher
  • [Glub]
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #904 on: August 28, 2010, 08:26:53 am »

We have already done that.
I thought we had mourned the loss of our arm?
Logged
From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

eclipsetail

  • Bay Watcher
  • [HIGH_FIVES]
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #905 on: August 28, 2010, 08:30:54 am »

We have already done that.
I thought we had mourned the loss of our arm?
But then we might cry. And if we're a robot, we should not cry.

Spectre

  • Bay Watcher
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #906 on: August 28, 2010, 09:04:24 am »

That part with the music and the gifs was really intense.
Logged

Josephus

  • Bay Watcher
  • The Immortal Historian
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #907 on: August 28, 2010, 09:06:24 am »

That part with the music and the gifs was really intense.

That's because Retro is now Andrew Hussie, except without the weird fetishes.
Logged
Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Retro

  • Bay Watcher
  • o7
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #908 on: August 28, 2010, 09:13:06 am »

That part with the music and the gifs was really intense.
That's because Retro is now Andrew Hussie, except without the weird fetishes.

I was actually contemplating trying to make it in Flash since I like timing up animation with music but I don't know how to use Flash :| Also I was consciously aware that I would feel like a Hussie-emulator if I tried.

Who knows, maybe next time. There's a lot to come still, and I've got time to figure out the basics.

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #909 on: August 28, 2010, 12:40:04 pm »

Yea, this might be far from PS or HS, but Andrew started with bard quest and stuff,...
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #910 on: August 28, 2010, 01:02:00 pm »

yeah, soon you, too, will be doing weird time shit and drawing humanimals ironically.
Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #911 on: August 28, 2010, 01:07:32 pm »

MOAHAHAHAHAHAHAHA
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Tylui

  • Bay Watcher
  • O_o
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #912 on: August 28, 2010, 03:21:52 pm »

Oh wow. I didn't notice I typed an e instead of an f. Now I feel dumb. :(
Logged

Kadzar

  • Bay Watcher
  • Descan Pengwind
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #913 on: August 28, 2010, 04:55:18 pm »

Make a paper hat from the strip on the floor or by tearing a page out of the book to temporarily replace our old one.
Logged
What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Spectre

  • Bay Watcher
    • View Profile
Re: Adventure Guy! - Update 10.7
« Reply #914 on: August 28, 2010, 10:24:36 pm »

That part with the music and the gifs was really intense.
That's because Retro is now Andrew Hussie, except without the weird fetishes.

I was actually contemplating trying to make it in Flash since I like timing up animation with music but I don't know how to use Flash :| Also I was consciously aware that I would feel like a Hussie-emulator if I tried.

Who knows, maybe next time. There's a lot to come still, and I've got time to figure out the basics.
I still got the timing exactly right. The music finished the moment the last gif finished it's loop.
Logged
Pages: 1 ... 59 60 [61] 62 63 ... 168