I get a definite ninja clan vibe from the Sheikah, whereas I ended up with a chosen one/holy man feeling about the Hylia (Possibly because of the way they were talked about in the Link to the Past manual?). This runs counter to Twilight Princess, for example, where the Hylians are mostly just townspeople.
At any rate, I was aiming for the Sheikah (and the Gerudo) to be more highly skilled/trained, but for the Hylians to have greater natural potential.
You guessed it about the Small maps
. When I'm playing the Illithid mod, I usually go for a Medium or Large map, but when I was playing this mod I wanted a Hyrule I could walk across (that said, I don't think I ever managed to walk across one any of the maps...). Also, in OoT, each race had one homeland and one leader, so that played into the decision to limit the races to one civ each, also. For the Fortress mode thing that I'm working on I made the leader of each entity be the appropriate Sage, so that's another reason to keep it at one of each entity.
I was thinking about stuff that could be added to the mod, and for some reason all I could come up with stuff for chu's. The first idea was to have a semi random item in them, but then there isn't a % chance for an item drop. (I don't think.) And the last one was chu jelly, as an extract/trade good. Maybe process it into alcohol. (Health potion/Magic potion, if a particular alcohol can have two "parent materials".)
And as a question, can helma steel from helmasaurs be processed into weapons and such?
The only other thing I've seen do something like this so far were gargoyles in the genesis mod, and the marble they left behind was useless, I think. Not sure if there was any way around that.
You can't easily do a random
drop, but you can have it drop a useless item and make a reaction with random products, which sorta works. I believe a truly random drop can be done with multiple, otherwise identical castes.
You may be able to melt-designate the helma steel corpse pieces and get helma-steel bars like that. Otherwise, I think butcher_special would work.