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Author Topic: Pixel Longcat! Longcat enters space!  (Read 16769 times)

Vertigon

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Pixel Longcat! Longcat enters space!
« on: June 27, 2010, 10:15:20 pm »

I decided to get off my metaphorical fat ass and post this, so here it is:



That's right folks, Pixel Longcat.

Rules are simple:
Edit this template. Template is possibly subject to change, but there will be a transition slide.




Keep it simple, and in the exact width (200). The height can change as long as it fits. If the picture doesn't fit, or is inaccessable, I will delete it.

I will post the pictures you post one on top of the other, which is why it's important that they line up.

Let us begin!


































« Last Edit: July 24, 2010, 08:54:03 pm by Vertigon »
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Askot Bokbondeler

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  • please line up orderly
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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #1 on: June 28, 2010, 08:07:41 am »


for people who want to edit it in paint, the OP or i can turn the dumb pink transparent afterwards.

i'm working on my segment

Jervous

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #2 on: June 28, 2010, 12:31:56 pm »

here you are sir
Spoiler (click to show/hide)
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vagel7

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #3 on: June 28, 2010, 01:17:21 pm »

This should of started from the head...
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Outcast Orange

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #4 on: June 28, 2010, 01:54:25 pm »

This should of started from the head...

I disagree. The idea is that we don't know how far up the thing will go.
Maybe through spaces.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

qwertyuiopas

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #5 on: June 28, 2010, 08:07:25 pm »

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Eh?
Eh!

SolarShado

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #6 on: June 28, 2010, 11:20:33 pm »



not the most imaginative submission...
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Avid (rabid?) Linux user. Preferred flavor: Arch

smigenboger

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #7 on: June 29, 2010, 12:27:53 am »

D'aww at the transform mice. A friend recently showed that to me.
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While talking to AJ:
Quote
In college I studied the teachings of Socrates and Aeropostale

Robocorn

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #8 on: June 29, 2010, 12:46:52 am »


I tried to make a little DF world, it wound up reminding me of GROW.

Dr. Johbson

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #9 on: June 29, 2010, 01:08:14 am »

Need to replace the seas with blood and the land with magma.
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Azrathud

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #10 on: June 29, 2010, 10:14:36 am »

Seeing that this is longcat..
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Dwarf

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #11 on: June 29, 2010, 10:20:07 am »

post for watch.
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Quote from: Akura
Now, if we could only mod Giant War Eagles to carry crossbows, we could do strafing runs on the elves who sold the eagles to us in the first place.

Rotten

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #12 on: June 29, 2010, 10:25:15 am »


Volcano cat!
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True, but at a certain velocity the resulting explosion expels invader-bits at fatal speeds. You don't want to be dropping trogdolyte-shaped shrapnel bombs into your boneworks.
Only in Dwarf Fortress...

Robocorn

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #13 on: June 29, 2010, 12:58:45 pm »

I made an animated one

Retro

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Re: Pixel Longcat! IT HAS BEGUN!
« Reply #14 on: June 29, 2010, 01:01:04 pm »

here you are sir
Spoiler (click to show/hide)

So... now our longcat has balls? D:
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