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Author Topic: Spacestation 13 *New Topic*  (Read 315392 times)

klingon13524

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Re: Spacestation 13 *New Topic*
« Reply #1920 on: February 05, 2012, 05:15:22 am »

Yeah. You're both thinking of the TIG code, Goonstation sing works quite differently. Thanks anyway.
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

Spaghetti7

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Re: Spacestation 13 *New Topic*
« Reply #1921 on: February 05, 2012, 02:57:30 pm »

Hint: Never use napalm on Baystation.
Ever.
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That's nothing. I had something mate with a pile of dead meat.

klingon13524

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Re: Spacestation 13 *New Topic*
« Reply #1922 on: February 05, 2012, 03:32:10 pm »

What, would you not muster up the courage to make it in the extreme RP setting of Baystation?
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

Spaghetti7

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Re: Spacestation 13 *New Topic*
« Reply #1923 on: February 06, 2012, 01:38:16 am »

What, would you not muster up the courage to make it in the extreme RP setting of Baystation?
Oh no. It's just that one grenade of it will cause a hull breach, a huge fire, depressurisation of the entire station and kill everybody.
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That's nothing. I had something mate with a pile of dead meat.

Cajoes

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Re: Spacestation 13 *New Topic*
« Reply #1924 on: February 11, 2012, 10:14:15 pm »

Working as intended.
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Quote from: Roman Proverb
Do not argue against the sun. For it is a lot brighter than you are.

zombat

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Re: Spacestation 13 *New Topic*
« Reply #1925 on: February 12, 2012, 08:21:08 am »

Does such a server exist that is more RPy than TG but less uptight than BS12?


And has players
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Supercharazad

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Re: Spacestation 13 *New Topic*
« Reply #1926 on: February 12, 2012, 08:25:43 am »

Does such a server exist that is more RPy than TG but less uptight than BS12?


And has players

Nope.
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head

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Re: Spacestation 13 *New Topic*
« Reply #1927 on: February 12, 2012, 12:07:44 pm »

Baystation12 isn't uptight unless you are being a jackass or you enjoy running around bashing things into folks faces.
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zombat

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Re: Spacestation 13 *New Topic*
« Reply #1928 on: February 12, 2012, 12:21:44 pm »

Its more the playing a character with any semblance of intelligence or logical forethought is 'metagaming'
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Angel Of Death

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Re: Spacestation 13 *New Topic*
« Reply #1929 on: February 12, 2012, 01:11:14 pm »

Gibbed 3 just had a zombie invasion. Fucking. Awesome.

Baystation12 isn't uptight unless you are being a jackass or you enjoy running around bashing things into folks faces.
I once had an admin warn me for vomiting. Yeah...
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Criptfeind

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Re: Spacestation 13 *New Topic*
« Reply #1930 on: February 12, 2012, 01:16:06 pm »

I once had a admin try to start something because I was walking around the tunnels, trying to find lights to fix.

I also saw someone banned for shooting an attacker with his own gun. Apparently the right way to RP a encounter with a person is to die.
« Last Edit: February 12, 2012, 01:18:45 pm by Criptfeind »
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Rakonas

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Re: Spacestation 13 *New Topic*
« Reply #1931 on: February 12, 2012, 01:20:27 pm »

Yeah, "Baystation 12 isn't uptight" is either a joke, a delusion, or a lie.
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The Scout

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Re: Spacestation 13 *New Topic*
« Reply #1932 on: February 12, 2012, 01:23:06 pm »

Yeah, "Baystation 12 isn't uptight" is either a joke, a delusion, or a lie.
It normally isn't. I was able to fuck the Comm Sats, reorder it all, then just let it destroy itself and not even got a warning.
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Criptfeind

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Re: Spacestation 13 *New Topic*
« Reply #1933 on: February 12, 2012, 01:39:20 pm »

Yeah, "Baystation 12 isn't uptight" is either a joke, a delusion, or a lie.
It normally isn't. I was able to fuck the Comm Sats, reorder it all, then just let it destroy itself and not even got a warning.

Perhaps the admins were to busy hassling janitors for sneaking around?
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kg333

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Re: Spacestation 13 *New Topic*
« Reply #1934 on: February 12, 2012, 04:22:57 pm »

Yeah, "Baystation 12 isn't uptight" is either a joke, a delusion, or a lie.
It normally isn't. I was able to fuck the Comm Sats, reorder it all, then just let it destroy itself and not even got a warning.

Perhaps the admins were to busy hassling janitors for sneaking around?

Probably.  The best rounds I've had on Baystation were ones with minimal admin intervention.  Correlation is not causation (could just be a lack of asshats on those rounds), but still...

I think part of it is that apparently a lot of the admins are awful young, something like an average age of 17 or 18.  I'm used to communities that are a bit more...seasoned.  :P   That bunch seems to have something to prove.

KG
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