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Poll

Should this be made into one of the new DFHack plugins? (This is not binding)

Yes, I want to be able to use it with the DFHack console
- 288 (45.6%)
No, I like the stand alone QT version
- 140 (22.2%)
Both
- 204 (32.3%)

Total Members Voted: 631


Pages: 1 ... 64 65 [66] 67 68 ... 106

Author Topic: Runesmith - A DC like tool  (Read 376707 times)

BigD145

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Re: Runesmith - A DC like tool
« Reply #975 on: March 05, 2011, 01:10:01 pm »

Thank you to those who update these programs; we enjoy them greatly. :)

Yes, we do.
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Dreggon

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Re: Runesmith - A DC like tool
« Reply #976 on: March 05, 2011, 07:02:39 pm »

SHM access denied :(

Happened with 31.18 version, and same thing with 31.19 when I imported.

EDIT: Alright, it works with a new world gen for 31.19, so thank you for updating! Just one question: how do you remove traits? I can add them, but removing... no.
« Last Edit: March 05, 2011, 08:00:29 pm by Dreggon »
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Firnagzen

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Re: Runesmith - A DC like tool
« Reply #977 on: March 05, 2011, 08:46:40 pm »

Thank you very much, sizeak!

Now, arise, my zombie army.
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Christ, are you dwarves or are you elves? If you think Hell has too many demons, then you kill them till the population reaches an acceptable number.

sizeak

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Re: Runesmith - A DC like tool
« Reply #978 on: March 05, 2011, 11:00:30 pm »

SHM access denied :(

Happened with 31.18 version, and same thing with 31.19 when I imported.

EDIT: Alright, it works with a new world gen for 31.19, so thank you for updating! Just one question: how do you remove traits? I can add them, but removing... no.

You can also edit them by double clicking on them. I seem to have missed the remove feature  :o
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool

Rumrusher

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Re: Runesmith - A DC like tool
« Reply #979 on: March 05, 2011, 11:12:38 pm »

Thank you very much, sizeak!

Now, arise, my zombie army.
I work on zombies with Dfusion even made them follow you in adventure mode and slap on a repeater so the game search for new corpses. Though Runesmith might help out on the Civ issue I have with them.
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Thundercraft

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Re: Runesmith - A DC like tool
« Reply #980 on: March 06, 2011, 12:45:24 am »

Actually - *IF* Toady wanted to do anything even remotely like support this - he would build in callable functions to the program.  It would represent a change in design strategy - and could even lead to splitting the UI from the 'core' program which would in turn open the door for 3rd party graphical UIs.  In other words - he wouldn't bother to support memory hacks, he'd go ahead and support data manipulation tools.  Or he'd directly code in cheatie bits and side step the need for all this.
Problem with this... is that if you have 3rd parties maintaining the interfaces / 3rd party tools, what happens when DF significantly updates? The 3rd party tools have to update as well. If any of the maintainers looses interest, they we're immediately back to just the core game. Except people are going to want to blame Toady that their favorite 3rd party tool doesn't work...
The only reason I can think of for a 3rd party tool stopping a new release is if vitally important functionality was left to 3rd party developers. As long as Toady continued to do his own thing and not rely on 3rd party tools for fancy GUI interfaces or other things to make the game work, this should be a non-issue.

Yes, if 3rd party support was implemented there would be some degree of blame laid on Toady for certain 3rd party tools not working with the latest release. Not to mention all the added pressure this would entail and extra effort trying to coordinate stuff with tool maintainers. Those are pretty good reasons and I can see why he does not want to add callable functions or any sort of support for 3rd party tools.

Still, with the way thing are now 3rd party tools rely almost entirely on DFHack. It works pretty good right now. But, just for the sake of argument, what if (heaven forbid) something happened and DFHack could no longer be updated? Where would that leave all those 3rd party tools?
« Last Edit: March 06, 2011, 01:40:42 am by Thundercraft »
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blaize9

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Re: Runesmith - A DC like tool
« Reply #981 on: March 06, 2011, 01:18:18 am »

I have a question, well i got alot of caged goblins and i want then to act like a dwarf and have them not attack me and will go make or haul some stuff. what settings would i need??
Also i cant get the traits to stay.
« Last Edit: March 06, 2011, 01:39:41 am by blaize9 »
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Urist McFumbler

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Re: Runesmith - A DC like tool
« Reply #982 on: March 06, 2011, 05:43:56 am »

Ha! Ha! Ha! Ha! Ha!

Look what just came out.

Spoiler (click to show/hide)
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Stormrage

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Re: Runesmith - A DC like tool
« Reply #983 on: March 06, 2011, 10:21:49 am »

31.20 compatible version, f***ing when?

Can't you keep up with Today's releases? I'm tired of waiting!!!




Spoiler (click to show/hide)
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rephikul

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Re: Runesmith - A DC like tool
« Reply #984 on: March 06, 2011, 10:24:33 am »

Ya it's time to search for offsets and chew bubblegums.
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Intensifying Mod v0.23 for 0.31.25. Paper tigers are white.
Prepacked Dwarf Fortress with Intensifying mod v.0.23, Phoebus graphics set, DFhack, Dwarf Therapist, Runesmith and a specialized custom worldgen param.

sizeak

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Re: Runesmith - A DC like tool
« Reply #985 on: March 06, 2011, 10:25:48 am »

31.20 compatible version, f***ing when?

Can't you keep up with Today's releases? I'm tired of waiting!!!




Spoiler (click to show/hide)

:D I'm saving .20 compatibility for release a day before .21 comes out
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool

telamon

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Re: Runesmith - A DC like tool
« Reply #986 on: March 06, 2011, 11:56:56 am »

Curious to know because I play .18: are the creature offsets compatible with 18 as well or only 19 at the moment?
And I laughed when i saw the .20 release. Best timing ever. (no offense to toady or anyone else, more releases = good)
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Playing DF on Windows 98 since.... ?
At 55 frames per minute.

Lysabild

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Re: Runesmith - A DC like tool
« Reply #987 on: March 06, 2011, 11:57:26 am »

31.20 compatible version, f***ing when?

Can't you keep up with Today's releases? I'm tired of waiting!!!




Spoiler (click to show/hide)

:D I'm saving .20 compatibility for release a day before .21 comes out

You are forcing us to use old versions!! D:
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Rumrusher

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Re: Runesmith - A DC like tool
« Reply #988 on: March 06, 2011, 04:06:22 pm »

31.20 compatible version, f***ing when?

Can't you keep up with Today's releases? I'm tired of waiting!!!




Spoiler (click to show/hide)

:D I'm saving .20 compatibility for release a day before .21 comes out

You are forcing us to use old versions!! D:
don't worry Gearbox will pick this up and remake it.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

darkedone02

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Re: Runesmith - A DC like tool
« Reply #989 on: March 06, 2011, 05:18:36 pm »

wow as soon as this get to the latest version, a new version releases... this is kinda awkward.
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