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Author Topic: Rogue survivor: Roguelike Sandbox Zombie Game!  (Read 128287 times)

MetalSlimeHunt

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #810 on: July 19, 2010, 06:06:34 pm »

Sort of, but the cars aren't right for the beard.
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USEC_OFFICER

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #811 on: July 19, 2010, 06:31:21 pm »

Nice. (Also, why the pistol ammo?)
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Mechanoid

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #812 on: July 19, 2010, 09:58:09 pm »

Spoiler (click to show/hide)
From looking at it once, a rough "guide" to getting through the area:
Spoiler (click to show/hide)
/words
« Last Edit: July 19, 2010, 10:02:40 pm by Mechanoid »
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Orb

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #813 on: July 19, 2010, 10:01:37 pm »

I got to stop reading spoilers, it ruined the "other guys" event and the police station.


Also, is there a sewer worker card? Those fences are quite nice to trap you and get swarmed by zombies.


"Edit" And to answer the question I just indirectly answered anyway, the subway worker card automatically opens subway gates when they're turned off. Nice when you're traveling through the subway to new places(the generators are never on the tracks). Also, traveling down the Subway tracks on day one is a bad idea, zombies spawn regularly.

« Last Edit: July 19, 2010, 10:06:30 pm by Orb »
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Mechanoid

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #814 on: July 19, 2010, 10:05:28 pm »

Also, is there a sewer key? Those fences are quite nice to trap you and get swarmed by zombies.
Sewer grates are intentionally indestructable, i think, so there is no way to get around them. Nor have i seen any version that has a door.

Unless there's going to be a welding torch item, or something powerful enough to blow up the nearby wall, they are death inducing dead-ends.
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"Have all the steel you want!", says Toady, "It won't save your ass this time!"

x2yzh9

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #815 on: July 19, 2010, 11:04:50 pm »

Pictures of my best fort so far
Spoiler (click to show/hide)

x2yzh9

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #816 on: July 20, 2010, 12:14:10 am »

Found in the tattered remains of an old survivor's journal...
"It's been a few days now, and with each I grow lonelier, socially-wise. Though I live day to day on military rations, they are plentiful enough that I could have another person here in my fort. I've only had 2 zeds attack my fort, probably tracing my 'scent' or likewise. God knows that I've been around this whole town looking both for the police station and A good place to hole up. This medicine shop seemed like a good place, and it is. Plenty of wood, bandages, medikits, and scent-cleaners. Not to mention the liberal amount of rations I keep stocked, I might go out and look to befriend someone-Hopefully a National Guardsman or a cop at least. God knows I have only so many cartridges left for my shottie, then I have a pistol, but it takes 5x as long to kill a zed with a pistol than a shottie.

x2yzh9

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #817 on: July 20, 2010, 12:43:38 am »

Can anyone provide pics of the CHAR Base?

Deon

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #818 on: July 20, 2010, 12:58:13 am »

I can make it my goal. I haven't played Alpha 4 yet, so it may be a nice goal to try.
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Deon

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #819 on: July 20, 2010, 01:05:27 am »

Spoilers:
Spoiler (click to show/hide)
« Last Edit: July 20, 2010, 01:14:05 am by Deon »
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MetalSlimeHunt

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #820 on: July 20, 2010, 01:11:11 am »

I'm in the middle of loading my longest and largest game ever, and I noticed somthing.

Spoiler (click to show/hide)
« Last Edit: July 20, 2010, 01:15:13 am by MetalSlimeHunt »
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To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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No Gods, No Masters.

Deon

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #821 on: July 20, 2010, 01:14:16 am »

Here's the rat:


Now the critters are okay.

Oh wait, there's another one...
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MetalSlimeHunt

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #822 on: July 20, 2010, 01:23:28 am »

Well, that was quite a game indeed.

Spoiler (click to show/hide)
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Mechanoid

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #823 on: July 20, 2010, 01:29:24 am »

Spoilers for the secret area:
Spoiler (click to show/hide)
/edit

Bah, well... That was shitty.

Repeatable crash
1. Get carpentry.
2. Get 2 or more wood.
3. Build a small barricade.
4. Attempt to build the barricade on a wall.
5. Crash horribly. ::)

Spoiler (click to show/hide)

There's also a lock-up that happens durring map generation. Maybe the game thinks it can place a subway /police station /etc but can't find the space? I think it only happens in the 2x2 city size.
« Last Edit: July 20, 2010, 01:41:10 am by Mechanoid »
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Quote from: Max White
"Have all the steel you want!", says Toady, "It won't save your ass this time!"

MetalSlimeHunt

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Re: Rogue survivor: Roguelike Sandbox Zombie Game!
« Reply #824 on: July 20, 2010, 02:30:49 am »

I think I figured out what the Subway Worker Card does. The gates of any subway and the lights will all turn on automaticly when you enter a subway with it equiped.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.
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