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Author Topic: Adamantine colossus?  (Read 22411 times)

Josephus

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Re: Adamantine colossus?
« Reply #105 on: September 02, 2010, 01:26:50 am »

Different dragons,red/blue/gold etc..

...

What?
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Jayce

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Re: Adamantine colossus?
« Reply #106 on: September 02, 2010, 02:19:05 am »

There is only 1 dragon type atm,the green dragon.
And they hit hard but also die easily,just a lame thought,different harder dragon types like the red dragon,we got rainbow coloured dwarfs so why not dragons also.
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Mel_Vixen

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Re: Adamantine colossus?
« Reply #107 on: September 02, 2010, 02:21:30 am »

toady wants to do more with dragons but he needs to get some thing sorted out before that.
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Toast024

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Re: Adamantine colossus?
« Reply #108 on: September 02, 2010, 03:19:31 pm »

Blue dragons are made out of HFS. I called it.
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iceball3

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Re: Adamantine colossus?
« Reply #109 on: September 02, 2010, 09:14:59 pm »

On Topic: Even if bluemetal/slade Collossi in DF, there could be something to balance out the beings themselves. A weakspot. Not just any vurnerable spot, but rather a bodypart (I.E. the tail) that has no super material on it at all. If you gave the artery or similar tag, and make it's blood cause necrosis in the slade layer only, it would make a fairly useful weakness. You could cut it's tail leaking blood on the floor, maybe some parts of itself if lucky, and as the blood spills on the floor, it's slade feet rot away, leaving only vurnutable feet. You hack at it's toes, knocking it over giving it a nice bath in it's own blood, making it as beatable as a prone giant, minus the pain but still allowing bleedouts.
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Toast024

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Re: Adamantine colossus?
« Reply #110 on: September 02, 2010, 09:21:48 pm »

I was thinking adamantine colossi would be organic creatures who were effected by some type of energy or science, causing them to have random chunks of adamantine on them. Like their head, left arm, and legs may be adamantine, but the rest would be flesh.
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Andeerz

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Re: Adamantine colossus?
« Reply #111 on: September 02, 2010, 09:46:54 pm »

That's a cool idea.  Maybe all colossi could have been organic sort of creatures at one point...

I like another idea, too, that I suggested in another thread:

I always like to think of Bronze Colossuses and stuff as being "weapons of the gods (or a single god)" from a past war or something, representing an insanely advanced technology (perhaps involving magic) utilized to combat the clowns way back when and ultimately seal them up.  Like, a bronze colossus would basically have once been an avatar of a god or a soldier in and of itself, and equivalent of a tank, capable (due to its presumed humanoid form and once possessing higher mental functions when under control of a god or something) of using weapons and perhaps making stuff, but now has no intelligence like that for some reason and roams about aimlessly.  I dunno... just what I like to think the story is in the back of my head.  And I like to think of what an adamantine colossus would have been like, like some super fast and light automaton sort of thing capable of perhaps even flight, acting as some sort of gunship or interceptor or melee fighter with a bunch of wicked blades... whee...

Basically, perhaps such megabeasts that might be constructs could be a representation of advanced tech from the past or tools of a god(s) for the purpose of interacting with the material world...  This purpose would ideally be procedurally generated, of course.
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SirHoneyBadger

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Re: Adamantine colossus?
« Reply #112 on: September 03, 2010, 06:44:53 am »

These are both good ideas, so might I propose a combination of the two?

Colossi (of various metals) might be formed from some kind of crystalline (hey why not?) weapon/tool/entity "of the gods", which would infect (nanobites? nanomages? gremlins? whatever floats your boat) living critters, taking over their organic structure, and then adapting it to a Purpose (?), by using whatever metals are near the critter. Bronze would be preferred by the control crystal, because of it's relative strength, and low corrosion point, and might actually be formed by the crystal from local copper deposits and trace minerals (bronze from colossi might be a stronger/superior alloy than typical bronze.).

Other metals could be used, but these would tend to represent efforts to rebuild destroyed colossi (colossi might not actually be "killable" as such, and may eventually reform, once a suitable critter is taken over by the control crystal), with metals being "traded out" over time.
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Urist McCheeseMaker

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Re: Adamantine colossus?
« Reply #113 on: September 03, 2010, 07:36:09 am »

Hunting down collossi for their superior alloys. I LIKE!
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SirHoneyBadger

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Re: Adamantine colossus?
« Reply #114 on: September 03, 2010, 09:11:22 am »

That's sortof what I was going for.

I was thinking it might even be possible to create a sortof colossus "farm"... 
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Kattaroten

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Re: Adamantine colossus?
« Reply #115 on: September 03, 2010, 04:10:39 pm »

About the slade colossus... Someone tried to wall off HFS with modded dwarves made out of slade and size 22 i think one of them fell down 1 z-level, collapsed under its own weight and spread little slade dwarf giblets all over the place! So i dont think slade collossi could handle that any better
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Toast024

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Re: Adamantine colossus?
« Reply #116 on: September 04, 2010, 10:44:22 am »

Think of all the ways this could be explained in the Legends files

A man could have been in so many battles that his armor began to infuse with his skin.
└ doctors managed to remove chunks of it before he [choices from bellow]
└He felt like an abomination and went killing
└He felt like an abomination and went to live in a cave or forest.
└He was used for the war. (Appears in sieges)

A man was injured and doctors use various metals and other things to recreate him.
└He felt like an abomination and went killing
└He felt like an abomination and went  to live in a cave or forest
└He was used for the war. (Appears in sieges)

Creature sacrificed to [GODNAME], and [GODNAME] was so [EMOTION] he turned the sacrifice into [THING]
└If the emotion was positive, the creature is controlled by who did the sacrifice.
└ Negative emotion means the one who offered it was killed.

These are only a few ideas, and there could be many more possibilities. The first two could also happen in your forts.
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Michael

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Re: Adamantine colossus?
« Reply #117 on: September 04, 2010, 02:56:53 pm »

One idea: since adamantine is a "good" metal, perhaps colossuses made of it would be peaceful by default.

That would resolve the protest that the existence of ACs would be unkind to fortress-mode players who are trying for longevity.

So, a fortress-mode AC encounter would just be the AC entering through one map edge and leaving through another.  Fearful players can draw all their outdoor workers in to avoid a "misunderstanding", while "Fun"-loving players will reach for the siege engines.  Should they succeed, they get rewarded with a 90,000-value statue for the noble quarters.

Of course, the dwarfiest players will find a way to deliver the live AC straight to the noble bedchambers, without endangering the rest of the fortress.
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Toast024

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Re: Adamantine colossus?
« Reply #118 on: September 04, 2010, 05:16:43 pm »

Spoiler (click to show/hide)
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Aarik

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Re: Adamantine colossus?
« Reply #119 on: November 13, 2010, 05:39:52 am »

I made one of these.

Bronze Colossus raped it.

Every single time.

I mean what the hell.

Sent twenty of these at one Bronze Colossus and it DESTROYED them.

I mean seriously, did I make them out of paper by mistake or something?

Gonna see if a Slade Colossus will work better...

Also sorry about the necro.

EDIT: Yes, Slade Colossus is much better.

Though Adamantine and Bronze both tied when I took away the [CAN_LEARN] and stat bonus' I had given Bronze Colossus.

Though equip Adamantine and Slade in their respective armors, Adamantine with a TH sword and Shield and Slade with a Slade Maul and Shield, and Adamantine wins every time.

Because HOLY SHIT ADAMANTINE COLOSSUS IS FAST, especially after I gave it max agility. It's like it has SPEED:0 or some shit, give it almost anything sharp and it's like *blink* and you are already dead.

EDIT2: Okay.

Slade Colossus is STRONG, Adamantine Colossus is FAST.

STRONG beats FAST apparently.

Adamantine blades just kinda dent Slade Colossus at best.

Oh, and Slade Colossus can't be thrown, not even by Adamantine Colossus, he's just to preposterously heavy, the statue he leaves behind is 6 tons, if that backwards L thing is a pound anyway, if not 12,000L.
« Last Edit: November 13, 2010, 11:20:05 pm by Aarik »
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