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Author Topic: Sword of the Stars  (Read 125566 times)

Aklyon

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Re: Sword of the Stars
« Reply #735 on: November 16, 2012, 01:38:39 pm »

Nice. More stuff for me to be confused and/or interested in when I have a computer that can properly run the game.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

forsaken1111

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Re: Sword of the Stars
« Reply #736 on: November 16, 2012, 01:40:46 pm »

Very cool! Though the immersion DLC was already released to everyone I thought? It's already on my copy anyway.

The Loa ships look fantastic. Any info on how their drive system works?
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azurelao

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Re: Sword of the Stars
« Reply #737 on: November 16, 2012, 01:52:06 pm »

How stable is the game now? Is all of the content working?

In addition, how resource-heavy is it? I downloaded it to try it out and loaded up the main menu screen (with the battle playing in the background) and it was lagging pretty heavily. Normally, my computer can handle games fairly well, but it was lagging hard with just the main menu.
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Aklyon

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Re: Sword of the Stars
« Reply #738 on: November 16, 2012, 01:54:47 pm »

Do note that it uses something slightly more recent than DX9, unlike a lo of games that use directx in the first place.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

forsaken1111

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Re: Sword of the Stars
« Reply #739 on: November 16, 2012, 02:44:30 pm »

How stable is the game now? Is all of the content working?

In addition, how resource-heavy is it? I downloaded it to try it out and loaded up the main menu screen (with the battle playing in the background) and it was lagging pretty heavily. Normally, my computer can handle games fairly well, but it was lagging hard with just the main menu.
I played for several hours with no bugs or issues recently, so it is fairly stable. I also did several hours in a multiplayer game, also without issues.

All of the content I saw was working and complete.

I couldn't tell you if it will work on your computer though. Do you meet the minimum requirements?
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azurelao

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Re: Sword of the Stars
« Reply #740 on: November 16, 2012, 03:31:36 pm »

How stable is the game now? Is all of the content working?

In addition, how resource-heavy is it? I downloaded it to try it out and loaded up the main menu screen (with the battle playing in the background) and it was lagging pretty heavily. Normally, my computer can handle games fairly well, but it was lagging hard with just the main menu.
I played for several hours with no bugs or issues recently, so it is fairly stable. I also did several hours in a multiplayer game, also without issues.

All of the content I saw was working and complete.

I couldn't tell you if it will work on your computer though. Do you meet the minimum requirements?

More than meet them.
If the problem is not the program, then the only thing I can think of is that it's using the wrong graphics card for SotS II
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lastverb

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Re: Sword of the Stars
« Reply #741 on: November 16, 2012, 03:51:22 pm »

Did it get proper AI since the release? Or its still cheaty creation mode?
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The Scout

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Re: Sword of the Stars
« Reply #742 on: November 16, 2012, 04:12:31 pm »

Just as soon as the "all clear" was given to SotSII, a new expansion has been announced, called "The End of Flesh". And is releasing November 30th.
http://forum.paradoxplaza.com/forum/content.php?1173-Sword-of-the-Stars-II-Expanded-into-New-Enhanced-Edition

Brings a new race into the fold called the Loa, and adds what sounds like a good chunk of new content. They also tossed in all the Immersion DLC.

What's more, everybody who currently owns SotsII will be upgraded for free.
Watch them be the Peacekeeper. I swear to hunt them down and murder them even if it's hard and tedious.
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Tres_Huevos

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Re: Sword of the Stars
« Reply #743 on: November 16, 2012, 06:38:13 pm »

How stable is the game now? Is all of the content working?

In addition, how resource-heavy is it? I downloaded it to try it out and loaded up the main menu screen (with the battle playing in the background) and it was lagging pretty heavily. Normally, my computer can handle games fairly well, but it was lagging hard with just the main menu.
The main menu combat seems to be disabled by default, these days, at least for me, so I'm guessing this was a while ago you tried. Back when I tried it shortly after release my computer couldn't run it well enough to even bother with it, but these days it runs it just fine, despite barely meeting the minimum requirements, if it does at all. So it's been decently optimized over the past year.

So, yeah, if you more than meet the requirements, it's probably something else, or bad compatibility with your hardware.
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Alkhemia

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Re: Sword of the Stars
« Reply #744 on: December 01, 2012, 05:05:34 am »

So has anyone played End of Flesh yet if so what your opinion on the Loa?
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forsaken1111

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Re: Sword of the Stars
« Reply #745 on: December 01, 2012, 01:49:29 pm »

So has anyone played End of Flesh yet if so what your opinion on the Loa?
I'd totally forgotten about it. I'll try it out now
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Tres_Huevos

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Re: Sword of the Stars
« Reply #746 on: December 01, 2012, 01:59:07 pm »

The Loa play very different from the other races. Not in a bad way, but they certainly won't be for everyone.
You'll be using smaller fleets, usually, due to their method of FTL, but their ships are sturdy and have the most guns of any race, along with the advantage of being able to be reformed into any other ship(s), anywhere, at anytime, so long as there is enough ship material present in the fleet.
Their colonization mechanics are a bit different, too. They ignore climate hazard, but biosphere operates similarly for them, so they spend time clearing that out. Their population growth rate is also linked to solar activity (lower is better), and directly related to their tax rate.  Also, they get AI tech right really early, but no research advantage from it.
They probably play the most uniquely of the races, and they're certainly interesting.

EDIT: If anyone is thinking of firing it up to try out the new expansion/update, I'd suggest playing on a decently large map that's not full of AIs. I've found that the AI tends to over-emphasize their war efforts if they get into an early war, and ignore their expansion, crippling their growth. A little growing room to get their empire up and running seems to help them out.
« Last Edit: December 01, 2012, 02:04:28 pm by Tres_Huevos »
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Aklyon

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Re: Sword of the Stars
« Reply #747 on: December 01, 2012, 10:10:48 pm »

You didn't explain what their FTL drive is, though. From that they sound like a more even-tempered Zuul without the expansion penalty and liquid ships.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Alkhemia

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Re: Sword of the Stars
« Reply #748 on: December 01, 2012, 10:24:16 pm »

the like the humans crossed with the hivers they FTL is like a mass accelerator
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"Hiken: Tsubame-Gaeshi" -Sasaki Kojirou (Grand Order}

"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

The Scout

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Re: Sword of the Stars
« Reply #749 on: December 01, 2012, 10:24:58 pm »

the like the humans crossed with the hivers they FTL is like a mass accelerator
A gate that doesn't require an end?
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