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Author Topic: Getting new creatures to appear in the arena  (Read 582 times)

turgidtoupee

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Getting new creatures to appear in the arena
« on: April 05, 2010, 02:53:34 pm »

I'm currently modding in various creatures, though I can't seem to get them to appear in the arena. They're in a separate text file and don't have the ARENA_RESTRICTED tag. Can anyone help?
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Demonic Gophers

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Re: Getting new creatures to appear in the arena
« Reply #1 on: April 05, 2010, 03:07:09 pm »

Hmm...
Do you have the proper header at the top of the file?

creature_added (or whatever your file name is)

[OBJECT:CREATURE]


Are you getting anything in the error log?
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turgidtoupee

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Re: Getting new creatures to appear in the arena
« Reply #2 on: April 05, 2010, 03:12:39 pm »

Damn, can't believe I missed that. Got it now.

New question though, how can I get the castes to have completely different names?

ie bulbasaur, ivysaur, venusaur, all same species.
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Lofn

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Re: Getting new creatures to appear in the arena
« Reply #3 on: April 05, 2010, 03:42:46 pm »

[CASTE_NAME] and [CASTE_TILE] are caste-level versions of NAME and CREATURE_TILE - you can use them to make each caste individually named and whatnot.
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turgidtoupee

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Re: Getting new creatures to appear in the arena
« Reply #4 on: April 05, 2010, 03:53:03 pm »

I tried caste_name, but although they appear on the creature list as the separate names, if I view units it still displays it as the creature name.
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Lofn

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Re: Getting new creatures to appear in the arena
« Reply #5 on: April 05, 2010, 03:54:28 pm »

The arena assigns them names based on their creature definition, not their caste.
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turgidtoupee

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Re: Getting new creatures to appear in the arena
« Reply #6 on: April 05, 2010, 03:57:55 pm »

So to get them to have completely separate names I'd have to make them separate creatures?
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Lofn

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Re: Getting new creatures to appear in the arena
« Reply #7 on: April 05, 2010, 03:58:47 pm »

That's right. It's not that big a deal, though, since the combat reports refer to them by their caste names.
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