--July 11 sub-release:
changed aspid saliva's temperature points.
increased value of meat and fat from 1 to 2. Kilo of meat should be more valuable than kilo of turnips/potatoes. Fat is tasty; mmm bacon.
grizzly and black bear got adventurer sounds.
allowed moon silver and sun gold picks and ice-axes. (mining skill weapons)
allowed zinc, nickel, tin, nickel silver, pewter, billon, electrum ammo.
nerfed lead kitchenware (youknow lead butcher knife in adv mode) -- max_edge from 10k to 2k, lead is the softest.
most underground seeds are now called pips (except rock nuts and purple stalk shoots)
added fossil mudstone and fossil siltstone, both value 3 and appear in rare large clusters in sedimentary.
added duki monks and tangparral monks, wandering rare human cultists.
made many more alcohols cookable. Carefully.
--July 4 sub-release:
still no werewolves or illithids.
mineral frequencies tuning once again.
a new rare fun sound for civilizations.
added sesame alcohol. Increased values of some alcohols.
second tiger species, larger and rarer, and now the previous tiger has major size difference between sexes.
"soft turtle" land animal, the kind that the chinese breed for turtle soup.
http://en.wikipedia.org/wiki/Pelodiscus_sinensis Chinese softshell turtle, Sold 91 million CSS-turtles one year.
giant squirrel (finally!), size 40-75kg
giant chipmunk 32kg
giant owl 78kg, in any land biome.
forest elephant, only 2.6 tons. Increased size of vanilla elephant.
Pink and pure marbles are rare, so they should go to furniture use, not steelmaking reaction in my opinion (they appear inside marble layers). Black marble is NOT a flux stone in my opinion, too much impurities.
tip: order ilmenite, bauxite, brimstone, aluminum from mountainhomes for making black steel, red steel, mithril.
tip: embark with 5-15 flux stones, for alchemy and steelmaking.
tip from BigD145: "All wells should be dipping into 2+ z-level deep bodies of water."
tip from evileeyore: "Instead of using a rope or chain, you can set a pasture in your entrance and assign a wardog to it. Or several 1 tile pastures with a wardog in each..."
tip: worldgen has "how many sites allowed", [SITE_CAP:1500], more sites is better for adventurer?