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Author Topic: Helm's Deep movie requierements  (Read 767 times)

Petr Ga

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Helm's Deep movie requierements
« on: April 02, 2010, 11:04:01 am »

Hi, I would like to use Arena mode for recreating battle of Helm's Deep.

Can we together write down requirements?
Sides: humans + elves vs orcs and goblins
Equipments and armors...
« Last Edit: April 02, 2010, 11:21:08 am by Petr Ga »
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2: Give RMs a gas syndrome that causes RMs only to breed profusely.

Kidiri

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Re: Helm's Deep movie requierements
« Reply #1 on: April 02, 2010, 11:29:30 am »

Architecture. The arena looks nothing like Helms Deep. At all.
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Veni, Vidi, Pompeii.
Soylent Green is kittens!
Sometimes, when my Dorfs are exceptionally stupid again, I wonder what exactly the [INTELLIGENT]-tag does.

Petr Ga

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Re: Helm's Deep movie requierements
« Reply #2 on: April 02, 2010, 11:48:38 am »

really? not even right down section?
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2: Give RMs a gas syndrome that causes RMs only to breed profusely.

Scruga

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Re: Helm's Deep movie requierements
« Reply #3 on: April 02, 2010, 12:04:17 pm »

really? not even right down section?
not enough. Use magma and water to create walls!
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New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.

Fieari

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Re: Helm's Deep movie requierements
« Reply #4 on: April 02, 2010, 12:21:16 pm »

There's a text file that defines what the arena looks like, you know...
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Scruga

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Re: Helm's Deep movie requierements
« Reply #5 on: April 02, 2010, 12:35:10 pm »

There's a text file that defines what the arena looks like, you know...
no fun

/rage
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New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.