In the hamlet of Stormceiling, Bim encounters 3 human bandits.
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Seeking morale failure, he drives them out with non-lethal strikes and kicks. Lethality becomes a problem when skills scale upwards, but Bim's are novice. He targets the lower body with punches and kicks to trigger nausea, but only punches to the upper body to bruise the heart or damage one lung, as kicks might cause unwanted lethal spinal damage, or jab bones through organs. Lower body shots always come with the risk of gelding, but luckily none of that happens here.
Striking and kicker tier from novice to adequate.
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As a result, Bim, who does have a build/size modifier in his description, undergoes a change from broad, short with almost no fat, to stout and very muscular. It's consistent with the info from
the DF wiki string dump. A character who's very muscular is at the edge of the high strength tier, just before tipping over into superior. Bim hasn't strayed from eating 4 units of food at day's end. I hoped that the limit on food would keep him from moving up in strength tier. Perhaps this was indeed like trying to squeeze all that you could composition-wise, from a given bodyweight. It was unlikely to say the least, and the increase in melee activity was sure to cause a change. In DF, archer-rangers have gainz.
At Stormceiling's out of the way meadhall is none other than vampire law-giver Ado Grottohugs, who's managing a war with elves.
At her side is vampiric human recruit, Hob Blotspear. Hob isn't quite the henchwoman one might want as the lack of melee specialty indicates she's more of a factotum.
Hob's quite forthcoming about the current state of affairs as are all the denizens of Stormceiling. Ado and Hob are both friendly, well-mannered vampires. Such fine stewards of the people! The blood drinking is no secret. In fact, you could say it's widely accepted. With the sun low in the western sky and these two blood-drinkers milling about, Bim treks out of the hamlet to eat his meal and to sleep.
Taking a page from the Uzu Bash adventure log, I map out Bim's itinerary.
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Most of the travel is through the mountains, which is to say uninterrupted by trees, where I mindlessly hold down a direction key.
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Bim visits two ruined fortresses, one containing a forgotten beast, the other a hydra, neither of which can be found due to world gen's structural caprice. The FB was always a gamble. Usually a webber leaves webs so there may be some sort of forewarning. The fortress that housed the hidden hydra was worth visiting as its warehouse level contained cheese, a food item Bim hasn't eaten since the mountain peak he had climbed.
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Now in dwarf lands, cradled in a mountain valley, Bim will stop off at fortress Desertbolts' library, to trade in his books for new reading material, before setting off for the next mountain peak.
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