Back at hillock Rainylabor, Num Muddyboots begins milling about, looking for a good location to build a storage shed of some sort. For a very odd reason, the game has assigned an asterisk to a large barn owl. I suppose this makes sense given Rainylabor had accepted a horse recruit into the community.
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Continuing the search into the night, Num finds a hamster who
gnaws its way out of the rope reed backpack, yet sadly the backpack suffers no wear.
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No location appears suitable, perhaps less because of terrain, and more about the nature of player sites not fitting into what I would like for this character. That can be decided another day.
Southward of Rainylabor, in hillock Furnacedwelled, Num once again hears about Egom Simplesink the Sprayed Pass the forest titan, so he asks for directions to, and runs a scout.
Egom's harmless, which means melee.
The terrain here is mountainous. It's a ridge with multiple z-level changes, and despite knowing this, I have Num hurl the copper spear he spawned with as fight opener. The spear is never recovered.
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Channeling the great Umibouzu, Num decides to primarily beat Egom, who is organic, with blunt damage to the upper body (the lungs) to win by suffocation. Num initially attempts a dagger shot to ground (which is unsuccessful), but it actually starts with
an attack of opportunity to the upper body (a kick).
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Num does revert back to seeking to ground.
But here's where the damage gets a bit weird.
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There had been left lung damage, but it vanishes from the read out for some reason. Another gabbro shot brings it back.
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Once Num renders damage to both lungs the fight's essentially over. If this had been a range combat, Num would wait the 800 ticks for suffocation, but since it's melee, Num chooses to stat up misc. object user and kick from adequate to competent. Upon reach those marks, Num dodges 1 z-level downward, hits
fantastic visual stealth (By Obstacle + In Vegetation + Tiny Profile) and waits Egom out.
The RNG gods may be saying something as two of the three shrines Num's been to have had sets of bolts, but never any arrows. Time at any rate to slow trek back north to Rainylabor.