Because this is more fun than teleporting them!
More to the point, hacking through them isn't fun or rewarding, nobody cares if you fighting off a horde of zombies unless you're saving a town under attack by zombies.
well there's a 50 /50 percent chance of you fucking up and launching yourself, and the whole you need to hit them to throw them and if you miss you don't get the connection needed to throw,
on top of that there's the whole zombies are durable as hell and don't stunned easily and if there's a necromancer nearby their coming back from their horrible dead.
like the whole throw a zombie several miles is so you can Run the opposite way and hope you never see that still living thing again.
and I can't even Invoke banish zombies with out having one close in on me and rip the jaw off on my adventurer.
dwarf fortress : yes even if you hack we will find ways to make you lose.
also a good discription of what the script does is being hit by an invisible bronze colossus,
but other than that there's way you can kill zombies easily with advfort.
yeah this isn't going to save you if said zombie close by, and takes awhile for set up and zombies could punch you out of it or move away...
now thinking of this whole op script I kinda been writing script after script of ways to Overkill someone
what next? trade a guy something on fire miles away? once you know how to crack a man's skull with a punch, the only path that leads is manly tears and one upping yourself until you accidentally made the biggest OP Mofo the game can handle from modding and scripts and you having to fight that.
but besides that point, uh hmm zombies uhh I dunno lure a dragon near them and have both duke it out, I'm sure zombies can't handle fire.
or a giant cave spider
or a bronze colossus?
edit: like seriously I thrown a zombie across the game map, and in 3 turns it's right back in my face. I kinda live in a world of OP fast strong zombies... and it's my own fault for trying to make dwarves op. oh well atleast I didn't go and give bogeymen firebreathing, necromantic properties.