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Author Topic: Masters of Magic (Month Six)  (Read 15443 times)

Armok

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Re: Masters of Magic (Month Six)
« Reply #135 on: March 12, 2010, 02:42:06 pm »

I'm still waiting for my questions to be properly answered before I can start working on my turn.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Faden

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Re: Masters of Magic (Month Six)
« Reply #136 on: March 12, 2010, 03:35:33 pm »

All was well in the Fluffy Forest, for the Hippos have provided for all. The Dandy Lions of Dandelion Plains must prepare for the coming Hunger without aid. They hunt, as is traditional.

The Survey-Debeests pass through Frumplekins territory again, thinking to find something to eat. Frumplekins will have none of it. He leads the attack against the beests himself, taking down the first one. The beests lose two more of their number as they flee, taking refuge in the Fluffy Forest.

Haika

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Re: Masters of Magic (Month Six)
« Reply #137 on: March 12, 2010, 04:07:02 pm »

I'm still waiting for my questions to be properly answered before I can start working on my turn.

*sigh* I've answered your questions. Just go ahead and post your turn, you obviously seem to get upset at the changes I make for it, might as well go into things expecting it, other than holding the game up(though we are in no rush at all)
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Faden

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Re: Masters of Magic (Month Six)
« Reply #138 on: March 12, 2010, 04:16:09 pm »

Spoiler (click to show/hide)
Survey-Debeest, with Dandy Lion tattoos in grey.

ed boy

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Re: Masters of Magic (Month Six)
« Reply #139 on: March 12, 2010, 05:25:52 pm »

Spoiler: plans (click to show/hide)
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Haika

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Re: Masters of Magic (Month Six)
« Reply #140 on: March 12, 2010, 05:57:06 pm »

Spoiler: plans (click to show/hide)

Plenty of time to write up flavor still, will probably take me at least a day from the last person's post.

and there are several ways off, boats, flying, swimming, mutating gills, or growing web diving bubbles like the spiders who live in pitcher plants. >.> Boats are probably the easiest though. Especially since you weavers don't need materials for large constructions like that. Once you have the boats made, get them to a coastal square, then have a unit push off with a boat into whatever sea direction, and they will automagically turn into a navy unit, at least until you decide to beach somewhere. Just note boats will probably sink if left on a square without a population unit. Just like the loss of any other resource item.

Like I've told Armok though, nothing is set until I write a post and change the mechanics. And even then, since the rules to the game are in flux, I may decide to change things later for balance, or continunity.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

ed boy

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Re: Masters of Magic (Month Six)
« Reply #141 on: March 12, 2010, 05:58:18 pm »

How many could a boat hold?
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Haika

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Re: Masters of Magic (Month Six)
« Reply #142 on: March 12, 2010, 06:00:25 pm »

How many could a boat hold?

I'd say something like 1 unit per turn used to build them. If you want them larger, would have to take multiple turns to create safely. The first boats would be like dugout canoes, while something like a Galley might take a quarter of a year to build completely.
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

ed boy

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Re: Masters of Magic (Month Six)
« Reply #143 on: March 12, 2010, 06:32:29 pm »

In that case, I have new plans:
Spoiler (click to show/hide)
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KineseN

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Journal of Matis the Explorer (on Schle Tuo: Month Five and Six)
« Reply #144 on: March 12, 2010, 06:56:12 pm »

    Actions:
      Spells:
      • Research Lesser Flame Elemental with 5pt and stor 2 pt in Mana Storage
      • Burning Loins in C13.
      B11:
      • Flame Whisp moves to C12 and scout the hex.
      B12:
      • 2 groups gather food
      • Pale Lizards mates with each other.
      C13:
      • 2 groups gather food
      • One group maintain buildings
      • One group and the Flame Whisp captures the Fire Elemental.


No time for me to do any real Flavor. Work is a curse disguised as a blessing. You may set the creativity points for this turn to zero for me. Some day I will return to this and redo the flavor text.
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Armok

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Re: Masters of Magic (Month Six)
« Reply #145 on: March 13, 2010, 04:11:30 pm »

I'm still waiting for my questions to be properly answered before I can start working on my turn.

*sigh* I've answered your questions. Just go ahead and post your turn, you obviously seem to get upset at the changes I make for it, might as well go into things expecting it, other than holding the game up(though we are in no rush at all)
Syntax error; I have no idea what this post is even trying to say.
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Haika

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Re: Masters of Magic (Month Six)
« Reply #146 on: March 14, 2010, 10:54:57 am »

Still waiting on turn actions from Armok and 100killer9. :)
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Armok

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Re: Masters of Magic (Month Six)
« Reply #147 on: March 14, 2010, 11:59:10 am »

I still have no idea what my railcart and autoforge can do! I need that to erite my turn.
(Also I on my hpone so I cant write something long like that right now anyways.)

Edit: Alright, I have waited as long as I can justify for answers. I'm going to bed. Please, I need the info, this turns actions will involve presing the factory to it's limits and I need to know what those limits are! The only things that are truly independant of what I am going to make with that is exploration (summon to g4, flyer to d4, some unit to colect the magic sleepy flowers for farming, and shunting an unit to tame those fur animals (probably the spidery combat legs one) )
I hate holding up this game another day for evryone, but I don't see any option.
« Last Edit: March 14, 2010, 05:58:36 pm by Armok »
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Haika

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Re: Masters of Magic (Month Six)
« Reply #148 on: March 14, 2010, 06:14:53 pm »

I still have no idea what my railcart and autoforge can do! I need that to erite my turn.
(Also I on my hpone so I cant write something long like that right now anyways.)

Edit: Alright, I have waited as long as I can justify for answers. I'm going to bed. Please, I need the info, this turns actions will involve presing the factory to it's limits and I need to know what those limits are! The only things that are truly independant of what I am going to make with that is exploration (summon to g4, flyer to d4, some unit to colect the magic sleepy flowers for farming, and shunting an unit to tame those fur animals (probably the spidery combat legs one) )
I hate holding up this game another day for evryone, but I don't see any option.


Your railcart once animated (so wouldn't effect this turn anyway) will be able to move along the railtracks and carry a large amount of stuff. Units of resource, at 2 hex per turn movement. Unlimited for now.

The factory has a single action, and can turn metal bars of whatever type into a finished part. I will make 5-10 items per action depending on resources and a randomness roll.


meanwhile,

anybody seen 100killer9?
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Armok

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Re: Masters of Magic (Month Six)
« Reply #149 on: March 14, 2010, 06:26:33 pm »

What do you mean single action? That all the items have to be of the same type?

Also, why didn't you clarify this a few days ago when I first asked, rather than once I'm the last applicant and it's to late in the evening to write anything coherent?

I'll hopefully be abele to write something up tomorrow thou.

Also, whats the aproximate rules for what the results are for pouring varius proportions of matherial, labor, being cataclysted by equipment-ness, and golem souls into something? FO r example, using a single unit of materal bhut having many golems work on it for several turns, or using many units of material but only using a sngle action?
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
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