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Author Topic: Games Threshold Discussion and List  (Read 626389 times)

Jack A T

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Re: Games Threshold Discussion and List
« Reply #4890 on: May 12, 2014, 08:58:24 pm »

When in the MMM thread, go down to the bottom of the page.  In the bottom left, there should be an "unlock topic" button.
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RangerCado

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Re: Games Threshold Discussion and List
« Reply #4891 on: May 13, 2014, 11:47:40 am »

I've been thinking of running a mafia game recently, like One Day Mafia, but with a ruleset that I already know; the One Night Werewolf rules.

The basic premise is that everyone is given a role at the start, and two-three role cards are placed in the center of the table. Almost all roles have some sort of power with them except for 2-3 villager cards which may or may not be in the middle. During Night 0, things get interesting.

The usual Werewolves knowing who eachother are and Masons knowing who eachother are is the same. The other roles however do something else entirely. The robber gets to switch his role with someone elses, without their knowledge, and assumes the role of the robbed player. The trickster switches 2 players roles, the drunk switches his role with one in the middle, the seer looks at a player's card or half the middle cards. (2/3 if there is three) And at the end of all this madness, the insomniac wakes up and gets to check if their still the Insomniac.

When day rises, players must discuss and vote on who they think is a werewolf. The town wins if they kill a werewolf, the werewolves win if they get everyone to kill a townie. There are other roles which will change the game up that I haven't mentioned here as well, which can make things more interesting.

The day would last 60 hours, pending, and a 24 hour warning of game start would also be given out. Thoughts? Criticism? Cookies?
« Last Edit: May 13, 2014, 12:03:41 pm by RangerCado »
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TolyK

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Re: Games Threshold Discussion and List
« Reply #4892 on: May 13, 2014, 11:56:48 am »

I'd play that, seems similar to the mafia game I play around with friends. :D
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notquitethere

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Re: Games Threshold Discussion and List
« Reply #4893 on: May 13, 2014, 12:18:41 pm »

I like the idea: there's enough analytical possibilities and scope for uncertainty that it'd be a fun puzzle. Can't see how the wolves would win though: surely everyone claims their actions and current role and logically work out who must be lying?
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RangerCado

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Re: Games Threshold Discussion and List
« Reply #4894 on: May 13, 2014, 02:04:32 pm »

Thats why there are 2-3 cards in the center of the table. Only the seer and drunk know what any of them are, and the fact that you could end up being a normal villager as well. The other roles not mentioned also add to things. It might be better at 48 hours so the game goes quickly.

I forgot to mention that only the insomniac at the end of all the role switching gets to see their role. Afterwards, everyone only knows what they WERE and not what they currently are.
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The best ship is the one where one of them is literally allergic to the other~
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notquitethere

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Re: Games Threshold Discussion and List
« Reply #4895 on: May 13, 2014, 04:51:35 pm »

Ah yes.  Why aren't we playing that right now?
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RangerCado

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Re: Games Threshold Discussion and List
« Reply #4896 on: May 13, 2014, 06:42:08 pm »

No one thought to try it out?
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griffinpup

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Re: Games Threshold Discussion and List
« Reply #4897 on: May 13, 2014, 07:12:26 pm »

No one thought to try it out?
Well you should fix that, methinks
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Jack A T

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Re: Games Threshold Discussion and List
« Reply #4898 on: May 13, 2014, 07:57:53 pm »

I'd wait a bit first.  Right now, most games have been suffering from some of the worst inactivity I've ever seen.
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flabort

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Re: Games Threshold Discussion and List
« Reply #4899 on: May 13, 2014, 08:19:25 pm »

April and May seem to be bad months for mafia.
Great for beginners just starting, but bad overall.
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Leafsnail

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Re: Games Threshold Discussion and List
« Reply #4900 on: May 13, 2014, 08:23:12 pm »

Exams

Also how does the robber actually work?  What alignment is it, and can that alignment change?
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RangerCado

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Re: Games Threshold Discussion and List
« Reply #4901 on: May 13, 2014, 08:36:38 pm »

Exams

Also how does the robber actually work?  What alignment is it, and can that alignment change?
The robber is town aligned, but must swap his/her role with someone during the night. This CAN result in alignment change.
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The best ship is the one where one of them is literally allergic to the other~
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RangerCado

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Re: Games Threshold Discussion and List
« Reply #4902 on: May 13, 2014, 08:40:38 pm »

I'll put up the game for sign-ups now and we'll see what happens. It'll be a short game anyway, and probably won't start till next week at least.
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The best ship is the one where one of them is literally allergic to the other~
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Leafsnail

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Re: Games Threshold Discussion and List
« Reply #4903 on: May 13, 2014, 08:42:18 pm »

The robber is town aligned, but must swap his/her role with someone during the night. This CAN result in alignment change.
So in other words there will be a townie who knows who the werewolves are after the night?  Or someone who doesn't even know that their win condition has changed, which would result in them losing for no reason?
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RangerCado

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Re: Games Threshold Discussion and List
« Reply #4904 on: May 13, 2014, 08:47:23 pm »

Potentially, yes, they could become a werewolf, resulting in the former werewolf to become the robber for the day stage while the robber is now the werewolf.

And the whole idea is attempting to figure out what happened during the first part of the game so that you can accurately kill a werewolf, while trying to figure out what team your now playing for. Since you normally aren't able to see your role afterwards, this results in a lot of potential for odd or intriguing situations.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]
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