I wanted to, at a point, create a dwarven drawbridge "tank", by paving the ground with drawbridges, and digging out a z-level underneath, paving it with pressure plates, and hooking up each pressure plate to a 3*3 area drawbridges directly above. Then, when a siege comes along, I recruit the "driver" of the tank, ask him to move to the location underneath the siegers, causing an animation of drawbridges that seem to move to the invaders and crush them.
This project would require about 4 z-levels worth of stone, and infinite patience and planning to, when in the pressure plate "linking up" menu, navigate to the correct drawbridges. And there would be no good way to test it, or even film/screenshot it, since 1*1 drawbridges look the same whether raised or not. You could do it with floodgates, except that it would be difficult for dwarves to navigate to the right floodgate to link up when the whole map is practically filled with them, and floodgates can't crush invaders. Not to mention that they are "raised" in reverse order than a drawbridge. So you would have a pretty animation of a car made of floodgates moving around your map, doing nothing except causing path cancellation spam and breaking whenever a groundhog is in the way. Also the dwarf in the car would, in reality, be 1 z level under it, walking through a massive underground cavern filled with pressure plates.
Besides, it would be easier just to, once the ground is paved with drawbridges, hook it all up to a single lever that would effectivelly crush any object on the whole map at once.