Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10

Author Topic: Dwarf Fortress Talk: Questions by email (link inside)  (Read 279916 times)

Dirst

  • Bay Watcher
  • [EASILY_DISTRA
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #105 on: May 24, 2016, 10:44:00 am »

Is there a way for us to help make more regular episodes of DF Talk happen? Maybe as a Patreon goal or sponsoring?
There will be one on June 11, if that helps.
Logged
Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #106 on: May 26, 2016, 01:05:01 am »

Is there a way for us to help make more regular episodes of DF Talk happen? Maybe as a Patreon goal or sponsoring?
There will be one on June 11, if that helps.

PM me questions and I will see about sneaking some of them in.


Also, as crude as it may appear to be openly motivated by money, if there were cash coming in via Patreon or similar I would be more than glad to push to make DF Talk a priority.
« Last Edit: May 26, 2016, 01:07:37 am by Capntastic »
Logged

Zesty

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #107 on: May 26, 2016, 07:25:11 pm »

Also, as crude as it may appear to be openly motivated by money, if there were cash coming in via Patreon or similar I would be more than glad to push to make DF Talk a priority.

I totally get that. Just show me the patreon and the goal and I'd be happy to contribute.

I think you would see the more contribution from the community if it was a goal of the Bay 12 Games Patreon. Is that possible to work out or do you think it would have to be separate?
Logged
Cuius est solum, eius est usque ad coelum et ad inferos

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #108 on: May 26, 2016, 09:59:33 pm »

I'll talk to Toady about it when I see him at the event.

Everyone should be PMing me more questions for the event though
Logged

Witty

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #109 on: May 26, 2016, 10:23:30 pm »

Ah man, DFtalk is coming back again for another hurrah?

I emailed in my question like...two years ago? Seems like so long ago.

On the Patreon side of things, I'd be all for it. DFtalk was a great way to streamline communication between the Toad and the community. And while the Devlogs and FOTF do the same, the questions from co-hosts almost always spurred informative discussions.

I hope Toady is open to the idea  :D
Logged
Quote from: Toady One
I understand that it is disappointing when a dwarf makes a spiked loincloth instead of an axe.

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #110 on: May 26, 2016, 10:40:05 pm »

Logged

Witty

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #111 on: May 26, 2016, 10:59:58 pm »

Oh ok, cool. Even better really.

Sadly it's during a time where I'll be out of the house all day. Do you know if the live interview and Q&A will be recorded and saved somewhere?
Logged
Quote from: Toady One
I understand that it is disappointing when a dwarf makes a spiked loincloth instead of an axe.

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #112 on: May 26, 2016, 11:02:46 pm »

As I understand it, there will be video evidence of the mischief
Logged

Chase

  • Bay Watcher
  • I like video games
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #113 on: June 01, 2016, 03:26:19 pm »

I've been listening to all of them non-stop, love them!
Logged
Fantasy World Simulation Enthusiast

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #114 on: June 14, 2016, 05:11:49 pm »

Hello DF Talk fans, what should DF Talk talk about
Logged

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #115 on: June 14, 2016, 06:12:35 pm »

The further future. There's been loads of talk on what's upcoming soon, but what kind of ideas are Toady and Threetoe already kicking around regarding scenarios, the economy (if not implementation ideas, then what kind of fun will be possible once the economy is in place?) and especially non-fortress play (either adventurer or even the far off 'other site' play).

I was most upset to hear Toady say that fans 'don't care about adventurer' at Dwarfmoot. That's really, really not true. There's so much potential in adventurer and it wouldn't be a waste of anyone's time to expand on what the vision for out of fortress playstyles might be.
Logged

Witty

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #116 on: June 14, 2016, 06:37:18 pm »

Just thinking of some vague topics;

The 64 bit rewrite. How long do you generally expect it to take? Maybe some more thoughts on multi-threading if something wasn't mentioned at the dwarfmoot.

The coming artifact release. It's going to have artifacts in worldgen, and thieves - anything else? Will these artifacts do or have any effect on history besides from being made and stored somewhere?

The myth generator! Toady mentioned that there were a few things he didn't have time to talk about during the GDC talk, so why not talk about them here? What will the first release of the generator contain? Will it generally have more or less information and details than what the demo showed?

The magic system. What can we expect to play with for this first time through?

Laws and property. Will governmental system have any changes with the introduction to basic laws? Will fort mode justice see some love during this time?
Logged
Quote from: Toady One
I understand that it is disappointing when a dwarf makes a spiked loincloth instead of an axe.

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #117 on: June 14, 2016, 08:45:11 pm »

Multithreading was mentioned at Dwarf Moot. Plus a little on the artifacts release. Especially interesting was a possible mechanic of sending out teams from the fortress to recover stolen artifacts from kobolds or other thieves (kind of a precursor to the day when you can send vast armies to wipe out the dark pits once and for all). Boats too and how to displace mermaids correctly ("not that you people have any respect for mermaids". Ha ha).
Logged

Jimmius

  • Bay Watcher
  • Fond of Drink and Industry
    • View Profile
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #118 on: June 21, 2016, 03:08:25 pm »

Can anyone that was there give us a Cliffnotes version of the latest DF talk? Obvs not a full transcript, but the gist of what was said
Logged

Capntastic

  • Bay Watcher
  • Greetings, mortals!
    • View Profile
    • A review and literature weblog I never update
Re: Dwarf Fortress Talk: Questions by email (link inside)
« Reply #119 on: December 17, 2016, 04:31:38 pm »

When's the next one???
Logged
Pages: 1 ... 6 7 [8] 9 10