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Author Topic: Don't Out Guess the Mod Mafia 2 [Game Over: Mod Loses]  (Read 23697 times)

ExKirby

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #210 on: November 16, 2009, 11:23:19 am »

Right. Seeing as there's no night, I can safely say No Lynch.
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webadict

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #211 on: November 16, 2009, 02:10:09 pm »

Apostolic Nihilist has replaced zchris13!
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Mr.Person

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #212 on: November 16, 2009, 02:45:40 pm »

If there's no night kill, and we all claimed townies, what good will another night do us? For all we know, there might be someone who's trying to get us to delay the game. No, we should lynch. I'm going to hold my vote on ToonyMan for trying to save his own ass with a NL rather than save his own ass by finding scum.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

ExKirby

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #213 on: November 16, 2009, 03:15:31 pm »

Really? Well... maybe... I still wanna no lynch.
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dakarian

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #214 on: November 16, 2009, 07:06:14 pm »

No way.  I still have nightmares of a nokill nokill nokill game ending with an arsonist burning the ENTIRE TOWN!

I still want ExKirby lynched.  I believe in my theory.
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Apostolic Nihilist

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #215 on: November 16, 2009, 07:42:29 pm »

ExKirby is either scum or negligent, but there are others as well.
I did a quick run-through of the thread and RedWarrior has posted precisely twice.
We could be dealing with an arsonist or a poisoner but usually they act at night.
The lack of a night phase is suspicious -- I think nolynching once again would be best just to confirm things.
If there's no night phase again then let's start lynching. As it stands, we don't even understand the basic mechanics of the game yet.
It's also possible all roles are dayroles, which would be strange indeed.
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Pandarsenic

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #216 on: November 16, 2009, 07:45:29 pm »

No way.  I still have nightmares of a nokill nokill nokill game ending with an arsonist burning the ENTIRE TOWN!

I still want ExKirby lynched.  I believe in my theory.

Thus we do one or two NLs, then if the game doesn't end we return to killing.
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Apostolic Nihilist

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #217 on: November 16, 2009, 07:55:21 pm »

Vote nolynch.
(I meant to do this earlier.)
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RedWarrior0

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #218 on: November 16, 2009, 07:56:13 pm »

No Lynch. If there's no night, there's no night kill.
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dakarian

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #219 on: November 16, 2009, 09:29:23 pm »

A Nightless game doesn't mean that Night roles don't exist.  What happens is that the player can then prepare their action during the day and, at twilight, the action is done. 

I don't like the mentality behind this push.  I believe we're setting ourselves for destruction.

And I believe Apostolic Nihilist , you showed your hand, just as Pandarsenic did last time. 

Why do you just disregard ExKirby if you find him possible scum?  Why do you consider that we may be dooming ourselves against scummish day roles or bastardly aspects and yet be willing to go forward into the pit anyway?
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Pandarsenic

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #220 on: November 16, 2009, 09:46:31 pm »

Last what when now Dak?
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Mr.Person

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #221 on: November 16, 2009, 09:58:10 pm »

No Lynch. If there's no night, there's no night kill.

But there's no night actions, either. Or, at the very least, none that the town has claimed. So all night actions can be safely assumed to be anti-town, at this point.

Well, then again, most of us only claimed our letters, so there may in fact be cops, doctors, ect. ect., but I highly doubt it. I feel very confident this is mountainous or similar.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Org

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #222 on: November 16, 2009, 09:59:21 pm »

Good Night.
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Apostolic Nihilist

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #223 on: November 16, 2009, 10:05:18 pm »

We really don't have anything to go off save for a single day with no night.

Information is key, and it's something we don't have much of right now.

Hell, I don't really care if we lynch ExKirby or not. He hasn't contributed at all. We might hit scum.

I just want more information — we have to solve this puzzle. Was the decision not to kill conscious? Is there even a killing role?

For all we know, there could be (no) night only when there's a lynch. That's why I wanted to no lynch: information.

It also means we won't be hitting town. We got lucky with Vector; he had his own letter. We don't really know what effects the letters have yet so I'd hate to damn ourselves right off the bat.
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Zai

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Re: Don't Out Guess the Mod Mafia 2 [Day 2: It's a Trick, isn't it?]
« Reply #224 on: November 16, 2009, 10:13:18 pm »

Good Night.

This is not what content is, Org.
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