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Author Topic: [DISCUSSION] Mafia Gametypes: Hash 'em out here!  (Read 143634 times)

Toaster

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1215 on: May 20, 2013, 10:52:22 pm »

Also, don't under- or overestimate your abilities.
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webadict

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1216 on: May 20, 2013, 10:53:19 pm »

Also, don't under- or overestimate your abilities.
But I try not to make you feel too bad about your role. Except Dariush. I only laughed at him.
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Captain Ford

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1217 on: May 20, 2013, 11:31:49 pm »

I think the "guaranteed to die on night x" role would become a lot cooler if they could be saved by a doctor.

You could claim that without directly exposing the doctor, but scum could use it to bait the doctor and so on and so forth and actually it gets rather interesting...especially if you've got, like, 2 CPR doctors...
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Captain Ford

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1218 on: May 20, 2013, 11:37:56 pm »

Fuck. I just got a great idea for a game.

Nursing Home Mafia...half the players are doctors, and they have to work carefully to keep the rest of the players alive, and someone is pulling them off life support...

Roles
War Vet with PTSD and a Walker - Once per game, you can attach a machete to the front of your walker and ram someone with it. This acts as a daykill, after which the staff confiscate your walker and you're forced to use a wheelchair.
Tap-Dancer with Parkinson's - At night, you can tap dance outside the hallway of somebody's room, attracting the attention of anyone who would visit them. Anyone targeting your target targets you instead.

...yeah...
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...Holy shit. Ford, you get the Official Medal of Epic Awesomeness.
Its official! Ford! You need to put it in your sig now! "Official Mafia Welcomer!"

zombie urist

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1219 on: May 20, 2013, 11:39:17 pm »

Thats...

a very interesting idea  :o
Host this  8)
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webadict

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1220 on: May 21, 2013, 12:08:09 am »

Thats...

a very interesting idea  :o
Host this  8)
He has two roles. That's not a game yet.
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Shinigami_King

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1221 on: May 21, 2013, 12:09:23 am »

May I just say that I was thinking of a game where you could only speak by quoting lyrics from songs. It would make it very interesting to try to communicate but not impossible. I would like to run a game like this myselfe but I have very little experience. I hope someone likes the idea.
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"Death is not a hunter unbeknownst to its prey. One is always aware that it lies in wait. Though life is merely a journey to the grave, it must not be undertaken without hope. Only then will a traveler's story live on, cherished by those who bid him farewell."

zombie urist

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1222 on: May 21, 2013, 12:11:01 am »

He has two roles. That's not a game yet.
I can wait. Though not too long.  :P

May I just say that I was thinking of a game where you could only speak by quoting lyrics from songs. It would make it very interesting to try to communicate but not impossible. I would like to run a game like this myselfe but I have very little experience. I hope someone likes the idea.
To be honest that would probably get annoying after the first day.
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webadict

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1223 on: May 21, 2013, 12:12:04 am »

May I just say that I was thinking of a game where you could only speak by quoting lyrics from songs. It would make it very interesting to try to communicate but not impossible. I would like to run a game like this myselfe but I have very little experience. I hope someone likes the idea.
Do not do this.
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Vector

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1224 on: May 21, 2013, 12:17:46 am »

Yeah, post restrictions almost always kill activity.
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birdy51

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1225 on: May 21, 2013, 04:41:43 am »

Even as a Music Major, I find this would be incredibly difficult!
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Shinigami_King

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1226 on: May 21, 2013, 11:36:20 am »

Well I figure that as long as people are enthusiastic the post can keep coming in. I do see what you mean when you say restrictions kill activity though.
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"When the first living thing existed, I was there waiting. When the last living thing dies, my job will be finished. I'll put the chairs on the tables, turn out the lights and lock the universe behind me when I leave"
"Death is not a hunter unbeknownst to its prey. One is always aware that it lies in wait. Though life is merely a journey to the grave, it must not be undertaken without hope. Only then will a traveler's story live on, cherished by those who bid him farewell."

notquitethere

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1227 on: May 21, 2013, 12:55:16 pm »

How about Inverse Mafia?

Game consists of an informed minority of jester scum. Town are uninformed mafia. Scum win when they are all lynched, town win when scum have all been night killed.
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Mephansteras

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1228 on: May 21, 2013, 12:56:37 pm »

How would you determine the night kill?
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notquitethere

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Re: [DISCUSSION] Mafia Gametypes: Hash 'em out here!
« Reply #1229 on: May 21, 2013, 01:02:35 pm »

I can think of a few ways, (including all town getting a night kill but shed loads of protects and redirects and blocks and whatnot). Better idea: no night kill, town win when there all equal or less town than jesters. It'd be called Suicidal Mafia.
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