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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733798 times)

Jayce

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4095 on: September 13, 2010, 07:59:59 am »

thx.
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belannaer

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4096 on: September 13, 2010, 09:58:06 am »

Made coloured dwarves. It was pretty simple, although I don't have anything except the basic look with me at work.They look fairly ok but require a bit of work finding proper background that get coloured to look nice. Doesn't eat much quality at all from the models except when the pic is enlarged like the one below.


Added highlights:

And tweaked more:
« Last Edit: September 13, 2010, 11:26:41 am by belannaer »
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Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4097 on: September 13, 2010, 10:06:47 am »

yeah, they certainly need adjusting, but they're looking good so far.
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belannaer

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4098 on: September 13, 2010, 10:13:40 am »

It is a bit problematic to find a proper balance for the hair for example as you are trying to find one that suits both extremely blond and extremely dark hair well and for anything in between. Black hair and very dark skin just eat all the detail.
« Last Edit: September 13, 2010, 10:16:17 am by belannaer »
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Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4099 on: September 13, 2010, 10:15:19 am »

yeah, you probably want to have a highlights layer on top, for that.
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lowbart

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4100 on: September 13, 2010, 01:50:36 pm »

Hey, I have a possibly dumb question. I'm using Stonesense Granite because I stubbornly insist on sticking with 40d until DF2010 reaches its final release.

Does Granite have a full-map-screenshot function? Ctrl-F5 doesn't work for me, it just makes a normal screenshot.
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Guerilla Burialgears absently tucks the child's rock into his pack and turns to leave for good; his head hung low. His words trail behind him as he disappears over the ridge. It is a haunting whisper, quickly stolen away by the wind: "All burn..."

JanusTwoface

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4101 on: September 13, 2010, 01:58:53 pm »

Hey, I have a possibly dumb question. I'm using Stonesense Granite because I stubbornly insist on sticking with 40d until DF2010 reaches its final release.

Out of curiosity, why?  40d never reached a final version itself, there were all the 40d# releases which worked with the graphical code (added some nice features like on the fly resizing).  Granted 0.31 was rather buggy when it first came out, but it's gotten to a rather playable for by now...

Does Granite have a full-map-screenshot function? Ctrl-F5 doesn't work for me, it just makes a normal screenshot.

On to the actual question, I'm 90% sure that the answer is no (Japa could answer for sure).  The code that would take the screenshots was developed sometime between Granite and Slate so far as I can tell.
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You may think I'm crazy / And I think you may be right
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Lord Vetinari

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4102 on: September 13, 2010, 01:59:56 pm »

I tried today the latest version of stonesense. The window went black when the season changed and I had to restart the program.
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lordnincompoop

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4103 on: September 13, 2010, 02:13:20 pm »

I tried today the latest version of stonesense. The window went black when the season changed and I had to restart the program.

Why, hello Havelock. Having fun on Roundworld?

Unfortunantely, I don't know what's causing this. You'll have to wait for other guys to answer it.
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jonask84

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4104 on: September 14, 2010, 03:18:45 am »

I tried today the latest version of stonesense. The window went black when the season changed and I had to restart the program.

Thanks for the heads up, that's a new one. I assume this only happened once right?
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Lord Vetinari

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4105 on: September 14, 2010, 04:59:55 am »

Why, hello Havelock. Having fun on Roundworld?

Quite. However, these dwarves are harder to manage than the one I'm used to. Those ones are happy with a couple of rats and bread made of stone.

Thanks for the heads up, that's a new one. I assume this only happened once right?

Up to now, yes, but I played just a couple of minutes yesterday evening and I didn't see another change of season.
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Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4106 on: September 14, 2010, 05:12:45 am »

I tried today the latest version of stonesense. The window went black when the season changed and I had to restart the program.

Why, hello Havelock. Having fun on Roundworld?

you say that like the DF world is round.

It's square, you dimwit.
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Andir

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4107 on: September 14, 2010, 06:16:24 am »

I tried today the latest version of stonesense. The window went black when the season changed and I had to restart the program.

Why, hello Havelock. Having fun on Roundworld?

you say that like the DF world is round.

It's square, you dimwit.
It's more of a cube... but with variable blocks sticking out on two sides.

(Edit: Kind of like this: http://www.shutterstock.com/pic-13586794/stock-photo-background-of-metallic-cubes-rendered-in-d.html )
« Last Edit: September 14, 2010, 06:25:28 am by Andir »
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MaximumZero

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4108 on: September 14, 2010, 07:35:35 am »

Didn't we determine that Dwarves live on an Omnihedron?
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Innominate

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #4109 on: September 14, 2010, 08:38:52 am »

Didn't we determine that Dwarves live on an Omnihedron?
I thought dwarves lived in the little moments of madness and desperation where you don't think you'll ever truly wake up from a nightmare.
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