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Author Topic: Stonesense - Old Official thread - Now locked  (Read 1733905 times)

Rose

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Tommy

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3976 on: September 05, 2010, 08:10:42 am »

Still nothing.  31.12, unmodded.  I suspect the redist package isn't actually installing properly, having said that - the installer is just vanishing without saying it's finished, and msiexec.exe isn't exiting properly.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3977 on: September 05, 2010, 08:13:04 am »

weird....
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Tommy

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3978 on: September 05, 2010, 08:20:24 am »

I'll reboot and try again - there's no sensible reason for it to fail to install the redistributable package, after all.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

Star Guarded

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Re: Stonesense - Official thread
« Reply #3979 on: September 05, 2010, 08:28:06 am »

And here we are!

Stonesense Slate 2.1
Download now you guys!

New features include:
  • Blood, vomit and other fun bodily fluids!
  • Tons of new creatures pulled in
  • Mood icons for creatures (activate with 'M')
  • New natural stone walls with better outlines
  • Animated terrain
  • Improved truncated walls
  • 31.12 support
  • A much more robust and feature rich configuration system
you are my hero
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Vaftrudner

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Re: Stonesense - Official thread
« Reply #3980 on: September 05, 2010, 08:43:01 am »

I'm guessing there's some way to point the build to the allegro directory.

just don't know how that would be done.
This is interesting, because there really is no allegro_native_dialog.h in my /usr/local/include/allegro5 folder. There is one, however, in the stonesense in /allegro/allegro5/. jonask84, sorry to bother you with my almost non-existant programming skills, but it seemed to me that Allegro compiled and installed correctly, am I missing something?

Rose

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3981 on: September 05, 2010, 08:45:34 am »

there is in the addons folder in allegro.
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lordnincompoop

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3982 on: September 05, 2010, 08:47:14 am »

yay
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Greiger

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3983 on: September 05, 2010, 08:52:25 am »

Thank you very much!  I have been looking forward to this. :)

Comments: 
*The animated grass looks very nice.  Good work whoever did it.

*The blood spatter also looks very nice.  I was kinda expecting even small amounts to dominate the landscape, but it actually looks very good.  Small amounts actually are hard to notice, as I would expect.  Even the mixed together blood is the same color as ingame.

*Blood doesn't show up on roads.  Not a big deal though.

*The new rough stone walls are also pretty.

*Is that...yes it is! A sprite for semi-molten rock!  Woo!

I approve sirs.  Excellent work!
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Tommy

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3984 on: September 05, 2010, 08:52:59 am »

Nope, still nothing.  Same error, redist installed.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

jonask84

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3985 on: September 05, 2010, 09:07:35 am »

Nope, still nothing.  Same error, redist installed.
Tommy, thanks for letting me know. I've actually been seeing this error myself from time to time.

I have no idea what caused it, and for me it went away as suddenly as it came.

I would say try changing renderer and all that stuff and see if it helps, and know that I'll be keeping a close eye on this bug.

Thanks
- Jonas
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Tommy

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3986 on: September 05, 2010, 09:10:25 am »

I'll poke around with settings and try and get more info out of it.  If anything changes, I'll let you know.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

Vaftrudner

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3987 on: September 05, 2010, 09:17:24 am »

there is in the addons folder in allegro.
Yes, I did indeed fuck up and forget a dependancy :) That's why Allegro didn't build with all addons, and I didn't even notice. Oh well, thanks for steering me in the right direction!

Tommy

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Re: Stonesense - Official thread - New version out, 2.1
« Reply #3988 on: September 05, 2010, 09:25:45 am »

Ok, even more annoyingly, it works fine on my other machine, which is the one that actually hosts the network share I play DF from.  Same executable, different machine, works fine.  Doesn't work at all on here.  I wonder what the hell I've done to upset VC++2005 so much.
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HAHAHA YES MY EXPIDITION LEADER IS PARTYING WITH GHOSTS THIS IS THE BEST UPDATE EVER
Dwarf Fortress in a nutshell. It includes dead things, parties, and getting really excited over updates.

Jaylow

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Re: Stonesense - Official thread
« Reply #3989 on: September 05, 2010, 10:02:03 am »

try installing the VC2005 redists

Stonesense works, i love you!

but runesmith (V0.1.5) still has the same error.... any idea on how to fix that
or should i be in a other tread for that
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