Went to go see the shrink, he's as nice as I remember him, so that's good. I was able to get some stuff off my chest, so I feel a bit better, and we set up a goal for me to be more sociable. Guess I'm gonna see him next week.
In other news, in a fit of compulsive spending, I bought Cave Story through the 3DS eshop so now I can play it anywhere. So now I own three separate versions of this game.
God, just playing the first few minutes is like rolling up in a warm cuddly blanket. The options menu is surprisingly sparse compared to the Steam version, no individual effects/music volume control, no selection of new or retro style music, or new/retro art selection, no customizable button config (just 'classic' and 'reverse') but everything seems to be in it's right place other than that. I played all the PC versions with the keyboard, so I'll have to relearn with the 3DS setup, but so far everything is very intuitively placed. Top screen is the meat where all the action happens, bottom screen is the potatoes with the paused item menu that can be accessed with a quick touch. This has the added bonus where the map is new actually somewhat accessible! Whereas in the original iterations going to the pause menu to look at it was a hassle, now it's very simple. I mean, I'll still never use it, but hey just throwing it out there.
Also, it's elegantly obvious, but the quickswitching between weapons is relegated to the shoulder buttons, which is much more ergonomic than my original PC setup where every button was fighting for real estate on my keyboard.
Everything being vaguely 3d is tolerable, even charming in it's own special way, but there seems to be an error where text slides up and out of the text box (however momentarily, before disappearing) when people are speaking. I can deal with it though.
I didn't bother researching, but there's the two blank spaces on the start menu, so I'm presuming that the 3DS version has Curly's Story and all the Challenge Modes, ala Cave Story+ on Steam. I'll be looking forward to seeing those again
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