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Author Topic: Arcanum Octet RTD [Game Over]  (Read 79699 times)

RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #330 on: November 09, 2009, 11:20:45 pm »

Hey, I just had an idea. I think I could cause more harm with my healing magic then I could with elemental magic.

>Heal enemy army.

Enemy wounded fully healed! +2 to their next action!

On second thought, maybe I'd better not.

Whu... which army?  What are you talking about?
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Nirur Torir

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #331 on: November 10, 2009, 07:26:06 am »

It was just a hypothetical situation. Cheap joke, seemed like a good idea at the time.
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zchris13

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #332 on: November 10, 2009, 05:07:45 pm »

I had a good chuckle.
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kilakan

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #333 on: November 10, 2009, 09:23:10 pm »

Can I do earth magic yet? if so "Terra strike the necromancer while cutting up the zombies,"
If not,
Push myself up, while slashing at the zombies.
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zchris13

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #334 on: November 10, 2009, 09:37:23 pm »

Crumble undead should be earth type.
I seriously suggest creating an earthen shield to protect you from debris. Because I'm goING DOWN!!!!!
« Last Edit: November 10, 2009, 11:30:18 pm by zchris13 »
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #335 on: November 11, 2009, 02:05:38 am »

I run around panicking for exactly 27 seconds
6: You run around panicking for 54 seconds. This delays your turn till the end of the round.

Study the runes, see if I recognize them.
Luck 4: The spherical entities begin moving closer to you.

6: You are 100% positive that you have never seen any of those runes anywhere ever before.
Try to Wake Up (preferably after Nurir Heals me)
Luck 2: The spread of the necrosis increases! It has almost reached your heart.

2: You don't wake up. Once again, probably a good thing.

Left Chest: Rotting

Climb up rubble, jump off top, and smash my way through the broken remains of the house to where Kilikan is.
4+1=5: You climb up the rubble, then jump off! You break through the ceiling of the basement and land ontop of the necromancer, killing him!

+6 to Breaking Stuff!
Push myself up, while slashing at the zombies.
Can't really terra strike anything so we'll use this one:

4: You throw the two zombies off, and bring your sword around in a great slash! RTD 5: One of the zombies jumps out of the way! RTD 5: The other zombie also jumps out of the way!
cast Cure Moderate Wounds on Ragnok.[/b]
2: Your spell has no effect (this is not good...)

Quote from: Zombie 1
Rargh!
1: You impale your head on Kilakan's greatsword. Good job!
Quote from: Zombie 2
Unngrh!
6: You charge Kilakan again! RTD 4: He fails to get out of the way! You slash him across the chest. Luck 6: Kilakan does not become infected with anything.
Quote from: Zombie 3
Grurrr...
4: You strike the new intruder that killer your master. RTD 4: The dwarf ducks under your attack.
Quote from: Healer 1
Examine the screaming man!
3: You wander over to see what all the yelling is about. Huh. That man seems to be suffering from a magical curse!
Quote from: Healer 2
Examine the screaming man!
1: You have a headache. Ignore the man and go home.



----------------------------------
Di' Ako
Spoiler (click to show/hide)
Nirur Torir
Spoiler (click to show/hide)
Z. Chris
Spoiler (click to show/hide)
Lawrence Godred
Spoiler (click to show/hide)
Ragnok
Spoiler (click to show/hide)
« Last Edit: November 11, 2009, 02:08:00 am by RandomNumberGenerator »
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bulborbish

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #336 on: November 11, 2009, 04:14:25 am »

I'm desperate now

Try to, by sheer force of will, purge the necrosis from my body, while still remaining unconsious
« Last Edit: November 11, 2009, 09:23:59 am by bulborbish »
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Nirur Torir

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #337 on: November 11, 2009, 07:11:23 am »

Hey, is Cure Minor Wounds powerful enough to stop the necrosis?
Of course not.

Cure Moderate Wounds! You will live! Live I say!
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bulborbish

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #338 on: November 11, 2009, 09:28:38 am »

Wait a second, when I read 2 turns ago, It says that I was cured from Necrosis in my right arm via Nurir, then It said That the necrosis spread from my "cured" right arm. There appears to be something wrong here.

RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #339 on: November 11, 2009, 10:35:28 am »

Wait a second, when I read 2 turns ago, It says that I was cured from Necrosis in my right arm via Nurir, then It said That the necrosis spread from my "cured" right arm. There appears to be something wrong here.

You had necrosis on both sides. You got cured on one.

I must say, I do not want you to die... but the dice have not been in your favor. Here is how the mechanics of curses work(I wasn't planning on giving these out, but...):

Each curse has an 'integrity' stat.
When the integrity of the curse is reduced to 0, the curse is removed.
When a 4 or 6  is rolled by another player attempting to remove the curse, the integrity is reduced by 1.
When a 5 is rolled, the integrity is reduced by 2.
On your luck rolls, when you roll a 6, the integrity is reduced by 1. 5s reduces by 2.
On your luck rolls, 2 increases the integrity by 1, and a 1 increases it by 2.

I had those mechanics planned out before anyone even got cursed(including Nirur the first time, but a few good luck rolls removed that). If my math is correct though, your curse still has an integrity of 2 left(it started with 4). I tried to throw you a bone with those NPC healers, but they didn't help at all...


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Apostolic Nihilist

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #340 on: November 11, 2009, 05:04:46 pm »

Well, I doubt those spherical entities are friendly. I'm probably a foreign invader into their world.
Thus the logical action is to attempt to communicate with them.

Gesticulate wildly, attempting to ask them where the portal leads.
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zchris13

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #341 on: November 11, 2009, 07:19:00 pm »

RISING FIST
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RandomNumberGenerator

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #342 on: November 12, 2009, 04:37:28 pm »

Sent Kilakan a PM. I'll give him another 24 hours.
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zchris13

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #343 on: November 12, 2009, 04:46:36 pm »

He wants to fight.
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kilakan

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Re: Arcanum Octet RTD [Turn 28? I've lost count...]
« Reply #344 on: November 13, 2009, 04:53:56 pm »

aye continue killing zombies.
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