Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: So, my variant of adamantine cheat (SPOILER INSIDE):  (Read 2060 times)

Grax

  • Bay Watcher
  • The Only.
    • View Profile
So, my variant of adamantine cheat (SPOILER INSIDE):
« on: August 10, 2009, 07:55:33 am »

Can't achieve a milled plant reaction, so let it be a raw plant converting.

So, my variant of adamantine cheat.

It grows everywhere, but it's rare, so if you can find it you're lucky twice.

[MATGLOSS_PLANT:MINERAL_CROP_ADAMANTINE]-----[TILE:157][COLOR:4:7:1]
[NAME:Adamantineen burgeon][NAME_PLURAL:Adamantineene burgeons]
[GROWDUR:500][VALUE:2]
[SEEDNAME:Adamantineen duster][SEED:4:7:1]
[GENPOWER:5]
[SPRING][SUMMER][AUTUMN][WINTER]
[FREQUENCY:10][CLUSTERSIZE:5]
[WET][DRY][BIOME:SUBTERRANEAN_WATER][BIOME:ANY_LAND]
   (maybe subterranean tag is excessive, но пофиг)


[REACTION:ADAMANTINE_CROP_TO_ADAMANTINE]-----[NAME:anneal adamantineen dough into adamantine wafer][SMELTER]
[REAGENT:1:PLANT:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:1:1:BAR:NO_SUBTYPE:METAL:ADAMANTINE]
[PRODUCT:20:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:2:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:3:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:4:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]


Seeds generated are somewhat +25% to quantity of used crop HEAPS.
(The main problem y'know is that heaps are defined as one whole object, and are there 1 crop or 5 crops were in one bag - nevertheless the result is the same - 1 bar and some seeds).

*a priori sorry for plagiarism if any, i know there was another adamantine mod, but i didn't read that theme*
Logged
Finis sanctificat media.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #1 on: August 10, 2009, 09:02:30 am »

PRODUCT:1
You have to smelt 100 seeds to get 1 adamantine bar. Right?
Also what's the point of
Quote
[PRODUCT:20:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:2:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:3:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:4:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
It means that it gives you 10 seeds when you smelt it 5 times. It's easier to make it
[PRODUCT:100:2:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
with same result and less micromanagement.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Grax

  • Bay Watcher
  • The Only.
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #2 on: August 10, 2009, 09:34:28 am »

PRODUCT:1
You have to smelt 100 seeds to get 1 adamantine bar. Right?
Yes. Dwarves have to work hard. ;-)

Upd: smelt not seeds but crops.

Quote
Also what's the point of
Quote
///
[PRODUCT:20:4:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
It means that it gives you 10 seeds when you smelt it 5 times. It's easier to make it
[PRODUCT:100:2:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
with same result and less micromanagement.
I've tried to replicate the randomization in quantity of seeds collected by processing crops in other facilities.

That's why because i believe that the number ":20" isn't adding to sum in percent, but a chance every time. ;-)))
« Last Edit: August 10, 2009, 09:36:02 am by Grax »
Logged
Finis sanctificat media.

Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #3 on: August 10, 2009, 01:03:29 pm »

ZOMG this is like my Adamintine tree ^________________________________^
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #4 on: August 10, 2009, 01:22:20 pm »

It's still a percent (sadly) :(.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Taritus

  • Bay Watcher
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #5 on: August 10, 2009, 04:06:38 pm »

I'm pretty sure the game just generates a random number between 1 and 100 and if it's lower than or equal to the percent it produces that, so really you'd be better off with this:
Code: [Select]
[PRODUCT:80:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:60:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:40:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
Logged



Meanmelter

  • Bay Watcher
  • A Dwarven Demon, yeah, he is pissed.
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #6 on: August 10, 2009, 07:18:00 pm »

I'm pretty sure the game just generates a random number between 1 and 100 and if it's lower than or equal to the percent it produces that, so really you'd be better off with this:
Code: [Select]
[PRODUCT:80:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:60:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:40:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
[PRODUCT:20:1:SEEDS:NO_SUBTYPE:MINERAL_CROP_ADAMANTINE:NO_MATGLOSS]
thats a waist of space if you ask me
Logged
huh. took a bunch of sleeping pills and slept in a pharmacist, wake up, i am now albino. 
Story of my life.

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #7 on: August 10, 2009, 07:23:54 pm »

 The only problem I can see here is the possibility of the dwarves dragging 100 seeds individually to the smelter. I've never done this so I would not know the behavior, but it sounds like something Dwarf Fortress would do.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Grax

  • Bay Watcher
  • The Only.
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #8 on: August 11, 2009, 12:29:46 am »

It's still a percent (sadly) :(.

Muahaha! Try this!

[REACTION:TESTMATERIAL]-----[NAME:---TEST-MATERIAL---][SMELTER]
[PRODUCT:10:1:BAR:NO_SUBTYPE:METAL:ADAMANTINE]
[PRODUCT:10:1:BAR:NO_SUBTYPE:METAL:IRON]
[PRODUCT:10:1:BAR:NO_SUBTYPE:METAL:COPPER]
[PRODUCT:10:1:BAR:NO_SUBTYPE:METAL:ZINC]
[PRODUCT:10:1:BAR:NO_SUBTYPE:METAL:LEAD]

You'll get something in first or second (and maximum third) step.
If it would be percent, you'd get something not earlier than TENTH step.
Logged
Finis sanctificat media.

Grax

  • Bay Watcher
  • The Only.
    • View Profile
Re: So, my variant of adamantine cheat (SPOILER INSIDE):
« Reply #9 on: August 11, 2009, 12:31:40 am »

The only problem I can see here is the possibility of the dwarves dragging 100 seeds individually to the smelter. I've never done this so I would not know the behavior, but it sounds like something Dwarf Fortress would do.
Dwarves don't drag seeds TO smelter, but out of there. ;-)
Logged
Finis sanctificat media.