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Author Topic: New Vehicles?  (Read 1872 times)

Phantom

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Re: New Vehicles?
« Reply #15 on: July 26, 2009, 09:20:40 pm »

So its a transformer?
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LOSNR

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Re: New Vehicles?
« Reply #16 on: July 26, 2009, 09:26:17 pm »

So its a transformer?

Well, it did transform from a 3x3 dragon-wagon hybrid into a 1x1 dragon corpse.
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Rose

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Re: New Vehicles?
« Reply #17 on: July 26, 2009, 09:27:24 pm »

Time to make a batmobile
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Phantom

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Re: New Vehicles?
« Reply #18 on: July 26, 2009, 09:27:56 pm »

Batman driving batmobile, Batmobile has been scuttled
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Atlas

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Re: New Vehicles?
« Reply #19 on: July 26, 2009, 11:08:44 pm »

The initial results are a bit worrying.



I got this message immediately after entering a region with a modified dragon.

EDIT: I found its corpse. It was apparently running the town I entered. It spawned inside the door and didn't fit, so I guess it was crushed.



I salute you, sir.


Killing a dragon tank with your bare hands by throwing him into a building, and then having the modesty to say he spawned there.
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Urist Austin, Axedwarf.  A dwarf barely alive.  Gentledwarves, we can rebuild him. We have the technology. We have the capability to build the world's first bionic dwarf. Urist Austin will be that dwarf. Better than he was before. Better, stronger, faster.

Sensei

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Re: New Vehicles?
« Reply #20 on: July 27, 2009, 02:02:50 am »

This clearly requires more research- if we're not careful, everyone but the elves might be burninated!

And that would be bad.
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mattie2009

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Re: New Vehicles?
« Reply #21 on: July 28, 2009, 08:14:33 am »

So its a transformer?

Well, it did transform from a 3x3 dragon-wagon hybrid into a 1x1 dragon corpse.

This quote is win.
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Greiger

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Re: New Vehicles?
« Reply #22 on: July 28, 2009, 10:38:45 am »

Wagon type creatures never work in adventure mode.  They always scuttle when an adventurer arrives at a site.  Even in vanilla after abandoning a fortress wagons actually make it back to their civilizations, and live happy lives. Until an adventurer shows up and they spontaneously scuttle.

I am curious how it would work in dwarf mode though.
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Chutney

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Re: New Vehicles?
« Reply #23 on: July 28, 2009, 02:14:26 pm »

Wagon type creatures never work in adventure mode.  They always scuttle when an adventurer arrives at a site.  Even in vanilla after abandoning a fortress wagons actually make it back to their civilizations, and live happy lives. Until an adventurer shows up and they spontaneously scuttle.

I am curious how it would work in dwarf mode though.
A wagon civilization sounds...Intriguing...
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Phantom

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Re: New Vehicles?
« Reply #24 on: July 28, 2009, 02:25:04 pm »

They would run over your lines while honking La Cucaracha.
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Rowanas

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Re: New Vehicles?
« Reply #25 on: July 28, 2009, 07:22:06 pm »

ooh... a hostile wagon civilisation. For some reason, the thought of a dwarf triumphantly scuttling a wagon seems more awesome than the murder of a baby...
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

Phantom

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Re: New Vehicles?
« Reply #26 on: July 28, 2009, 07:23:24 pm »

So... when they trade they drive each other?
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Deon

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Re: New Vehicles?
« Reply #27 on: July 29, 2009, 03:30:04 am »

They should be pulled by animals to move.
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Rowanas

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Re: New Vehicles?
« Reply #28 on: July 29, 2009, 09:45:26 am »

Makes you wonder how the hell they evolved...
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I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

blah28722

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Re: New Vehicles?
« Reply #29 on: July 30, 2009, 12:00:34 am »

Makes you wonder how the hell they evolved...

The same way transformers did.
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