X-com's permadeath is a strategic element, not a tactical element. It's a great tactical strategy game. It is very intense. But it's in a different genre.
So are you suggesting that you would play out a battle exactly the same in a game that has perma death versus in a game that doesn't have perma death, all other things equal?
The perma death
makes you utilize tactics. When I played FF(any) I just smashed buttons over and over and over, occasionally healing someone. There was hardly any real maneuvering, no real use of LOS, no use of terrain... all I really did was pick an attack (nearly at random, naturally you need to make appropriate selections based on the encounter, but they hardly matter, and usually its just a choice between fire attk vs water def or the like...) and watch the annoying cut scenes and animations.
Maybe I missed the
hard setting, but for the life of me, I could never get a challenge out of a Final Fantasy game, a challenge besides trying to not bore myself to death having standing battles with little to no choices available to me.
I spend a majority of my fights in a game like Xcom or JA
moving around. Fighting (preferably) only takes place when I am comfortable with my position. In a game like FFT, the sole purpose of my movement is to get up to the enemy so that I can just use my most powerful attack.
its funny you mentioned Xcom being like a weak game of chess... I'll take that, I'll accept that... but to me, to fit FFT in to that analogy, I see FFT as a game of checkers. Sure, its pretty streamlined and has a tactical feel, but its still just a kids game.
EDIT: I will point out that I am not a Final Fantasy hater, I own and played. They have a fun factor, yes, but not
that much. I have never beaten a final fantasy game- they bored out too quickly. I have also never
gone back to a final fantasy game. On the otherhand, I have reinstalled and replayed xcom more times than I dare count... same goes for JA.
EDIT 2: ok... now that I think of it, maybe I am a little bit of a FF hater...
otherwise I prolly wouldn't be knocking on it so much. But at least in my case, its because I honestly have issues with the games and think they are often inferior to bigger better games. That and I can admit the fun in the games- I just don't think they are
as fun as most other options.