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Author Topic: Dwarf Fortress - The 2D Version -=MIDDAY 5=-  (Read 45441 times)

Calvin

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #255 on: June 12, 2009, 07:18:04 pm »

:C


I PAUSE CONSTRUCTION> WOOSE WE GOT THIS.


RUN AND HELP AND SHOOT BUT STAY BACK SO I DONT DIE
Did I mention you have explosive incendiary booze bolts?
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Org

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #256 on: June 12, 2009, 07:18:52 pm »

DO EEEEEEEEEEEEEETTTT
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inaluct

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #257 on: June 12, 2009, 07:19:16 pm »

SHATTER IT! [SEVER_ON_BREAKS]!
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Org

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #258 on: June 12, 2009, 07:20:13 pm »

PANDAR WHAT ARE YOU DOING TO THAT KOBOLD. :O
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SolarShado

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #259 on: June 12, 2009, 07:20:43 pm »

:D explosives! (I just finished watching Mythbusters.)

Are they powerfull enough to break stone? Is it safe to sit it outside the door to use it as a trap? I'd hate to seal us in...

What am i saying... WE'RE DWARVES! WE CAN DIG OUR WAY BACK OUT IF WE HAVE TO!

>Quickly set a trap involving the barrel'o'booze just outside the door.

EDIT: I can do that and without taking away Org's explosive bolts, right?
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Org

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #260 on: June 12, 2009, 07:21:24 pm »

:D explosives! (I just finished watching Mythbusters.)

Are they powerfull enough to break stone? Is it safe to sit it outside the door to use it as a trap? I'd hate to seal us in...

What am i saying... WE'RE DWARVES! WE CAN DIG OUR WAY BACK OUT IF WE HAVE TO!

>Quickly set a trap involving the barrel'o'booze just outside the door.
Give it to me! EXPLODING ARROWS
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Calvin

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #261 on: June 12, 2009, 07:22:48 pm »

I can do that and without taking away Org's explosive bolts, right?

Pretend the explosive barrel is a item.

No.

You have a choice, either use it for a trap, or give it to Org for a possible 1-hit kill.
You can always make more though.
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inaluct

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #262 on: June 12, 2009, 07:24:13 pm »

1 hit kill! 1 hit kill! :Y
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SolarShado

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #263 on: June 12, 2009, 07:24:22 pm »

I can do that and without taking away Org's explosive bolts, right?

Pretend the explosive barrel is a item.

No.

You have a choice, either use it for a trap, or give it to Org for a possible 1-hit kill.
You can always make more though.

damn... go for it, then, Org!
and
>make another barrel as fast as possible!
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CJ1145

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #264 on: June 12, 2009, 07:25:04 pm »

I BEGIN TRAINING WAR TURTLES FOR THE UNENDING WAR AGAINST THE IRON MEN. I SHALL NAME THE FIRST "DICK CHENEY".
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inaluct

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #265 on: June 12, 2009, 07:26:06 pm »

Don't make me start a war turtle rivalry.
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Calvin

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #266 on: June 12, 2009, 07:27:10 pm »

Did I mention that you can do genetic engineering experiments?

Ever heard of a turtle whale?
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woose1

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #267 on: June 12, 2009, 07:55:38 pm »

Oh my. That iron man looks angry.

FIRE WATERGUN!!!!
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Calvin

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Re: Dwarf Fortress - The 2D Version -=MIDDAY 3=-
« Reply #268 on: June 12, 2009, 07:58:18 pm »


The ultimate showdown...


ORG:

You have the ability to either shoot the barrel entirely, or dip your arrow in booze for a fire arrow effect.

If you shoot the barrel, it has a chance to miss due to the heaviness, but if it hits, it will have devestating effects, but it'll waste the entire barrel.

Or, you can use fire arrows, which are lethal since it's fire. (I suggest barrel though)
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Org

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Re: Dwarf Fortress - The 2D Version -=MIDNIGHT 3=-
« Reply #269 on: June 12, 2009, 07:59:28 pm »

EAT FLAMING HOT EXPLODING DEATH
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