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Author Topic: Minecraft - It has blocks.  (Read 2445585 times)

Tradanbattlan

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5355 on: October 14, 2010, 07:33:14 am »

Hmmm. Have you guys tried 'breeding trees' exclusively for the large ones?
Kinda like this:

Code: [Select]
.......
..#.#..
.#...#.
.#...#.
.#.s.#.
#######

I havent tested if that method actually works, but if it does it'd be damn useful for my treehouses.

Andir

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5356 on: October 14, 2010, 07:55:58 am »

What is "s"?

I've been making my "model trees" in my courtyard that I'm not going to mine by planting 9 trees in a grouping and letting them grow around each outer, but I've had to do some trimming because I can't get them to grow very tall, except for the ones closest to the wall... hmm.
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Tradanbattlan

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5357 on: October 14, 2010, 08:35:01 am »

"s" would be the sapling in question, of course.

alway

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5358 on: October 14, 2010, 09:13:49 am »

Oh wow, I have got to get autocart after seeing that.
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Andir

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5359 on: October 14, 2010, 12:37:38 pm »

"s" would be the sapling in question, of course.
Oh... that's something I'll have to try tonight...
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Soulwynd

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5360 on: October 14, 2010, 12:46:09 pm »

I havent tested if that method actually works, but if it does it'd be damn useful for my treehouses.
It works. If you have the sapling squeezed around and 4 tiles free up, only a large tree will grow.
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Itnetlolor

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5361 on: October 14, 2010, 02:20:01 pm »

I've wanted to make a decent tree farm with exclusively large trees. I might try that. All I got were small trees (which eventually look too pretty to remove from the tree farmland, and also a part of my Starter Mines (the farmland) I've been trying to have the RNG make me a large tree for an overlook treehouse of sorts (trimmed to the point of not interfering the the farm growth. I'll have to try that out.

Also, regarding that design, does it have to be like a giant jug, or can the sides be exposed? I just have the prongs and a 3x3x3 space with it bottlenecking at Z=4 of the setup.
« Last Edit: October 14, 2010, 02:38:21 pm by Itnetlolor »
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SHAD0Wdump

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5362 on: October 14, 2010, 02:24:12 pm »

I havent tested if that method actually works, but if it does it'd be damn useful for my treehouses.
It works. If you have the sapling squeezed around and 4 tiles free up, only a large tree will grow.
I've got a test model up in my world, the shrub hasn't grown for several in game days, while all others planted around the same time have.

Perhaps it has to do with the fact I have four of those prongs, one in each cardinal direction?
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Andir

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5363 on: October 14, 2010, 03:12:55 pm »

I havent tested if that method actually works, but if it does it'd be damn useful for my treehouses.
It works. If you have the sapling squeezed around and 4 tiles free up, only a large tree will grow.
I've got a test model up in my world, the shrub hasn't grown for several in game days, while all others planted around the same time have.

Perhaps it has to do with the fact I have four of those prongs, one in each cardinal direction?
Total speculation on my part, but...

I'm guessing the trees go through a "grow routine" where they are given a random height and if the leaves and trunk collide with anything (maybe excluding other leaves) during that routine, it will fail to grow and wait for the next "growth cycle".  This may be why it's taking a long time to grow.

I'm going to experiment tonight with different heights and diameters... maybe underground and above.
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Soulwynd

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5364 on: October 14, 2010, 03:41:54 pm »

I havent tested if that method actually works, but if it does it'd be damn useful for my treehouses.
It works. If you have the sapling squeezed around and 4 tiles free up, only a large tree will grow.
I've got a test model up in my world, the shrub hasn't grown for several in game days, while all others planted around the same time have.

Perhaps it has to do with the fact I have four of those prongs, one in each cardinal direction?

In my case, I have it squeezed somewhat like this:
Code: [Select]
.#
.#
.#
.#
s#
##

Pretty much only one side and yet, only a large tree grows there. It will take a lot longer than a regular tree growth. My guess is that once X lit hours (yes, placing torches help) have passed, the game checks the sapling for growth and it will randomly roll between small and large tree. In that case, a small tree wont grow, so if it rolls a small tree, it will simply skip and try again after X hours. Since I think the odds for a large tree is around ~20% or so, you betcha it will take several game days for it to grow. Sometimes you get lucky and it will grow on the next day.
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Bluerobin

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5365 on: October 14, 2010, 03:43:45 pm »

I'd be willing to support that theory or a slightly modified one. I have a very small tree farm underground that has three spots for trees to grow (ok, it's just three random blocks of soil, not really a farm) and if I plant three saplings at the same time I get one growing quickly, the second fairly soon after that, and the third takes forever after that. I don't know if it just has to do with the other two/the ceiling blocking the growth of possible trees until one that "fits" is chosen, but the third one grows faster if I chop down the adjacent one or cut off its leaves. Then again, this is all anecdotal, so take it as you will.
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Itnetlolor

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5366 on: October 14, 2010, 03:44:49 pm »

I've been doing a bit of decorating as I wait for these monster trees come to existence, and I got an interesting painting made on a lucky draw.

Spoiler (click to show/hide)

I did a bit more investigating, and these paintings can get big.

Regarding monster tree breeding, I've decided to expand my tree farm by planting saplings in small insets in the landscape. 1x1 or 1x2 slots in the floor and edges of the cliffs. I'm thinking it could help my chances seeing as there are some monstrous trees I planted earlier surrounding the Starter Mines back area.
« Last Edit: October 14, 2010, 03:48:42 pm by Itnetlolor »
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SHAD0Wdump

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5367 on: October 14, 2010, 03:49:01 pm »

I've been doing a bit of decorating as I wait for these monster trees come to existence, and I got an interesting painting made on a lucky draw.

Spoiler (click to show/hide)

I did a bit more investigating, and these paintings can get big.
I've got one of those 4x2s on the second floor of my tower. Never managed to find a good place for the 4x4 though...
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Itnetlolor

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5368 on: October 14, 2010, 04:30:20 pm »

If anyone wants to speed up their tree growing, try using torches to surround the tree. It should help out. I think this can be applied underground.

EDIT:
It seems the pits and alcoves in the cliffs have done the job quite well, 2 of the 5 saplings turned huge. I'm still waiting on my farmland outpost tree. The chances are increased the deeper the sapling is planted.
« Last Edit: October 14, 2010, 04:51:52 pm by Itnetlolor »
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Frumple

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #5369 on: October 14, 2010, 05:03:38 pm »

You need four blocks of open space above the sapling block, and light. A single torch directly adjacent to the sapling will work, according to the wiki. Access to sunlight is irrelevant, though it (brighter light, probably) seems to speed things. Underground treefarms are pretty easy to set up. Underground anything-that-grows farms are pretty easy to set up, really.
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