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Author Topic: Minecraft - It has blocks.  (Read 2447622 times)

Calhoun

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2445 on: July 14, 2010, 12:06:01 am »

Hmm, haven't played around with it too much recently. Though on the MC forums I did see some people saying the water wasn't freezing.

Ah well, Rapid updates mean lots of bugs,  but also lots of bug fixes!
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I know it's unrealistic, but I can't help but imagine little bearded babies for dwarves. In my mind, they come out of the womb fully bearded. That's how the mother carries them around, too, she just drags them around by the beard or ties it to her belt. When the father's on duty, he just ties their beards together and the baby just kind of hangs there, swinging to and fro with Urist McDaddy's movements.

Someguyo

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2446 on: July 14, 2010, 12:39:52 am »

Ice won't freeze if there's a block above it. You gotta build your igloo/icefort from the bottom up. ONE LAYER AT A TIME. and it takes a loong time..
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quinnr

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2447 on: July 14, 2010, 01:28:31 am »

Me either. I is excited.

So paintings aren't in alpha (according to the wiki). Sadness. Those look awesome.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

bluephoenix

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2448 on: July 14, 2010, 03:18:34 am »

Me either. I is excited.

So paintings aren't in alpha (according to the wiki). Sadness. Those look awesome.
What? I made some paintings in alpha, ill try it out soon to make sure.
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Aqizzar

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2449 on: July 14, 2010, 04:24:35 am »

They disappear if they don't get light for a while.
They disappear if you leave.

So, yes, you can keep them in a pen, but it's very limited and it will limit you as well.

Of course, since sheep appear inside your house now thanks to the new spawning code, you never have to worry about getting more.  Which kinda negates keeping them in a pen anyway.  I find myself killing them, just so they don't clutter up my house and freak me out.
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And here is where my beef pops up like a looming awkward boner.
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bluephoenix

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2450 on: July 14, 2010, 06:50:59 am »

Quinnr,
Paintings are in alpha they have never been removed.
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dwarfguy2

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2451 on: July 14, 2010, 07:33:00 am »

snow blocks?
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Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2452 on: July 14, 2010, 11:01:24 am »

Ice won't freeze if there's a block above it.
No, I know that.
These blocks were exposed to the sun.
They just didn't freeze.
So paintings aren't in alpha
Yes, they are.
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Mishimanriz: Histories of Pegasi and Dictionaries

quinnr

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2453 on: July 14, 2010, 04:41:36 pm »

Cool. Must've misread/the wiki was wrong.

Where do I get coal for torches? And any starting tips?
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Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2454 on: July 14, 2010, 04:54:55 pm »

Suggestion: Don't play with TNT.
It's a drug.
And it's DEADLY.
http://www.youtube.com/watch?v=kxcoDHv-MYY
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Mishimanriz: Histories of Pegasi and Dictionaries

Calhoun

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2455 on: July 14, 2010, 04:56:50 pm »

Well, coal can be found significantly above sea-level, so just look for an exposed vein to start with. Once you have torches, go spelunking. You will end up with more coal than you went in with, by far, if the cave is even of just average size.

Usually after finding my first coal, i just make a nice minimal small dirt cave home. Then I go spelunking. the second I get enough stone for a full set of tools, I get rid of my wooden ones and never look back. Caves make it easy to find exposed veins. Once I have quite a bit of stone, and a modest amount of Iron I go on a trip of massive deforestation. I'm talking at least 10 stacks of logs. Once I've done that, I'll have enough wood to last for quite a while, and can focus on building a nice, modest cottage, with a basement full of chests.

At that point I usually start mining.  Sometimes I just start a straight up tunnel going down, other times I'll start at the lowest point of an existing cave system. The tunnel is 3x3 and that's how I start gaining ores. It's a self-fueling act. Iron for tracks (so transport time is decreased), Coal for Torches to keep lighting the tunnel. My tunnels go for 100 meters and then I build a surface access, It's usually via ladder only, though there is a junction for carts at the bottom of the shaft.  However every 500 meters I have surface access via cart. Now whenever I build a surface access shaft, I build an outpost, never the same building twice.

Ideally this process would go on infintiley in all directions. However, as updates come I gen new maps, so I never get too far. And Each time I start anew I do refine the process. But that's the gist of how I play.

If I get ideas for cool buildings while mining, I will stop to go build them, however. I also spend quite some time with nothing just trying to find the perfect location to start at. Usually 2-3 in-game days.
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I know it's unrealistic, but I can't help but imagine little bearded babies for dwarves. In my mind, they come out of the womb fully bearded. That's how the mother carries them around, too, she just drags them around by the beard or ties it to her belt. When the father's on duty, he just ties their beards together and the baby just kind of hangs there, swinging to and fro with Urist McDaddy's movements.

quinnr

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2456 on: July 14, 2010, 05:00:28 pm »

Cool, thanks.
Also:
Spoiler (click to show/hide)
Also, I was trying to use flint to make a torch. At night.
I was attacked from behind by...something. I think a zombie.

This game gets very creepy at night.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Calhoun

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2457 on: July 14, 2010, 05:07:00 pm »

At the start I don't think it's that bad to change difficulty to Peaceful (Which means no hostile mob spawns.)

Also, the crafting page on the wiki is your very bestest friend.
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I know it's unrealistic, but I can't help but imagine little bearded babies for dwarves. In my mind, they come out of the womb fully bearded. That's how the mother carries them around, too, she just drags them around by the beard or ties it to her belt. When the father's on duty, he just ties their beards together and the baby just kind of hangs there, swinging to and fro with Urist McDaddy's movements.

Greiger

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2458 on: July 14, 2010, 05:07:41 pm »

Suggestion: Don't play with TNT.
It's a drug.
And it's DEADLY.
http://www.youtube.com/watch?v=kxcoDHv-MYY
Wow...That looked devastating. How much TNT did you use?
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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Jay

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Re: Minecraft: Like Infiniminer but in Java and in Alpha
« Reply #2459 on: July 14, 2010, 05:08:50 pm »

That was a single stack of TNT.
64 blocks.

And it obliterated half of my fortress.
D:
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Mishimanriz: Histories of Pegasi and Dictionaries
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