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Poll

Which update would you like the most?

Randomized Backstories
- 67 (25.9%)
Genetic Additions
- 98 (37.8%)
Mess Hall
- 50 (19.3%)
Revamped Area
- 44 (17%)

Total Members Voted: 257


Pages: 1 ... 858 859 [860] 861 862 ... 950

Author Topic: Space Station 13 *READ RULES ON FIRST POST*  (Read 822917 times)

Kilowatt

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12885 on: May 28, 2010, 07:13:59 am »

Server up.
I'm going to be out for most of today, try not to fuck up the server too badly
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Ozyton

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12886 on: May 28, 2010, 11:02:08 am »

*unf unf unf unf unf* *looks up* oh, whoopsies o_o

thobal

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12887 on: May 28, 2010, 11:06:33 am »

I cant f up the server without voting right... cause I'm no mod right?
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Deon

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12888 on: May 28, 2010, 11:16:32 am »

I want to help with some art :).

It took some of my percious time but I've made a firedoor.



It has "jammed", "exploding", "breaking" and "access denied" animations too.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12889 on: May 28, 2010, 12:59:26 pm »

Exploding firedoors? Maybe when they get too much heat?

Oh wait, zombies :D
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

thobal

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12890 on: May 28, 2010, 02:10:13 pm »

ugh, server is indeed what we paid for...
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electronics

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12891 on: May 28, 2010, 02:12:03 pm »

I think the server just crashed because of the whole station being on fire from plasma cannisters.But that was a great round being the AI ( 2nd time being an AI).
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thobal

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12892 on: May 28, 2010, 02:16:52 pm »

so who was the traitor, other than Lamb?
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Kilowatt

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12893 on: May 28, 2010, 02:54:51 pm »

Alright, sorry, it had a little hiccup. I haven't been here to make sure the entire server doesn't go to shit.
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12894 on: May 28, 2010, 03:19:16 pm »

Kilowatt: Get on skype for a second, I'd like to chat w/ you
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Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12895 on: May 28, 2010, 03:24:20 pm »

If I were to post a list of graphics that need to be redone and their current graphics on a project page, would people be interested in working together to revamp them?
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Ozyton

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12896 on: May 28, 2010, 03:25:38 pm »

yes yes yes yes yes

EDIT: Not necessarily by me, though I may be able to do some of the simpler ones... and I mean, very simple =p

Kilowatt

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12897 on: May 28, 2010, 03:32:22 pm »

Having some issues with the server, it'll be back up in a moment.
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quinnr

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12898 on: May 28, 2010, 03:53:12 pm »

Why is our server keep dying?
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Sukasa

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Re: Space Station 13 *READ RULES ON FIRST POST*
« Reply #12899 on: May 28, 2010, 03:58:52 pm »

Because there are a couple bad bugs in it.  Sent a new binary which should fix them (temp. workaround) and if I can get ahold of googolplexed I'll talk to him about getting the full fix.
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<@TRS[DF]> I'll drive this place into the ground faster than Boatmurdered
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